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Porting from fbx to nif


Wolfstorm

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I'm trying to convert a fbx file to nif, but get a error, it says to set shader for material, and I cant find the option for it. How do I set a shader in Blender? Cant find any tutorial about it.

 

I get this message: Export version expected shader. No shader applied to mesh '<bpy_struct, Material("Material #29")>', these cannot be exported to NIF.Set shader before exporting.

 

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