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Im Eternally stuck in Vault 3....


Townsaver

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Ive been dealing with frequent (every 5-30 minutes, usually) CTDs, when playing, but i've dealt with that, since there was always frequent CTD's when ive played FNV, even unmodded.. tho not quite THAT frequent.. Ive now cleared vault 3, but when i try and leave, it just hangs when loading. every time.

 

Im including the rightside of my FNVEdit for my most recent run so you can have a gander at what all I have and see if im screwing myself by just having too much in.
Thanks for any and all help yall give me.
nate.

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Just goes to show how new to this I am..
This is the part that lists what I have... the full thing is too big to post..



[DynamicTimeScale.esp] File loaded
[DynamicTimeScale.esp] Start processing
[DYNAVISION 2 - Dynamic Lens Effect.esp] Loading file
[DYNAVISION 2 - Dynamic Lens Effect.esp] File loaded
[DYNAVISION 2 - Dynamic Lens Effect.esp] Start processing
[Expanded Traits.esp] Loading file
[Expanded Traits.esp] File loaded
[Expanded Traits.esp] Start processing
[Fellout.esp] Loading file
[Fellout.esp] File loaded
[Fellout.esp] Start processing
[HarderThan.esp] Loading file
[HarderThan.esp] File loaded
[HarderThan.esp] Start processing
[nVamp - Very Voracious Vermin.esp] Loading file
[nVamp - Very Voracious Vermin.esp] File loaded
[nVamp - Very Voracious Vermin.esp] Start processing
[nVamp - Effects Override.esp] Loading file
[nVamp - Effects Override.esp] File loaded
[nVamp - Effects Override.esp] Start processing
[More Realistic Aiming.esp] Loading file
[More Realistic Aiming.esp] File loaded
[More Realistic Aiming.esp] Start processing
[PerkEveryLevel.esp] Loading file
[PerkEveryLevel.esp] File loaded
[PerkEveryLevel.esp] Start processing
[Pop and Beer do not Dehydrate.esp] Loading file
[Pop and Beer do not Dehydrate.esp] File loaded
[Pop and Beer do not Dehydrate.esp] Start processing
[underwaterFX.esp] Loading file
[underwaterFX.esp] File loaded
[underwaterFX.esp] Start processing
[WeaponModsExpanded.esp] Loading file
[WeaponModsExpanded.esp] File loaded
[WeaponModsExpanded.esp] Start processing
[WhetStoneRepair.esp] Loading file
[WhetStoneRepair.esp] File loaded
[WhetStoneRepair.esp] Start processing
[WorkingCrimsonCaravanTraders.esp] Loading file
[WorkingCrimsonCaravanTraders.esp] File loaded
[WorkingCrimsonCaravanTraders.esp] Start processing
[EVE FNV.esp] Loading file
[EVE FNV.esp] File loaded
[EVE FNV.esp] Start processing
[Vurt's WFO.esp] Loading file
[Vurt's WFO.esp] File loaded
[Vurt's WFO.esp] Start processing
[NV Interiors - West Vegas Fringe.esp] Loading file
[NV Interiors - West Vegas Fringe.esp] File loaded
[NV Interiors - West Vegas Fringe.esp] Start processing
[GRA - The Right to Bear Arms.esp] Loading file
[GRA - The Right to Bear Arms.esp] File loaded
[GRA - The Right to Bear Arms.esp] Start processing
[RRP.esp] Loading file
[RRP.esp] File loaded
[RRP.esp] Start processing
[NewVegasBounties.esp] Loading file
[NewVegasBounties.esp] File loaded
[NewVegasBounties.esp] Start processing
[NewVegasBountiesII.esp] Loading file
[NewVegasBountiesII.esp] File loaded
[NewVegasBountiesII.esp] Start processing
[The Lucky 38 Empire.esp] Loading file
[The Lucky 38 Empire.esp] File loaded
[The Lucky 38 Empire.esp] Start processing
[stripOpenMain.esp] Loading file
[stripOpenMain.esp] File loaded
[stripOpenMain.esp] Start processing
[FreesideOpenPatch.esp] Loading file
[FreesideOpenPatch.esp] File loaded
[FreesideOpenPatch.esp] Start processing
[outsidebets.esp] Loading file
[outsidebets.esp] File loaded
[outsidebets.esp] Start processing
[Pacersgambit.esp] Loading file
[Pacersgambit.esp] File loaded
[Pacersgambit.esp] Start processing
[originalintro.esp] Loading file
[originalintro.esp] File loaded
[originalintro.esp] Start processing
[nVamp - VVV - Dead Money.esp] Loading file
[nVamp - VVV - Dead Money.esp] File loaded
[nVamp - VVV - Dead Money.esp] Start processing
[nVamp - VVV - Bosses.esp] Loading file
[nVamp - VVV - Bosses.esp] File loaded
[nVamp - VVV - Bosses.esp] Start processing
[nVamp - VVV - Glowy Creatures.esp] Loading file
[nVamp - VVV - Glowy Creatures.esp] File loaded
[nVamp - VVV - Glowy Creatures.esp] Start processing
[nVamp - VVV - Low Spawns.esp] Loading file
[nVamp - VVV - Low Spawns.esp] File loaded
[nVamp - VVV - Low Spawns.esp] Start processing
[nVamp - VVV - Med Spawns.esp] Loading file
[nVamp - VVV - Med Spawns.esp] File loaded
[nVamp - VVV - Med Spawns.esp] Start processing

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there are only like 8 or 9 lines, i think that have any errors listed, and they all say something about extra or out or order things listed... ill drop them in in this comment..



[00:16] Background Loader: [EVE FNV.esp] Building reference info.
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DEST 54534544
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DSTD 44545344
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DMDL 4C444D44
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DSTF 46545344
[00:16] Background Loader: Errors were found in: WJSarmorBoneMain "Scorched Corpse" [ARMO:3600A76D]
[00:16] Background Loader: Contained subrecords: EDID OBND FULL EITM BMDT MODL MOD2 ICON DEST DSTD DMDL DSTF BIPL ETYP DATA DNAM BNAM TNAM
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DEST 54534544
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DSTD 44545344
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DMDL 4C444D44
[00:16] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DSTF 46545344
[00:16] Background Loader: Errors were found in: WJSarmorBoneMainP "Grim Fandango" [ARMO:3600AA4E]
[00:16] Background Loader: Contained subrecords: EDID OBND FULL EITM BMDT MODL MOD2 ICON DEST DSTD DMDL DSTF REPL BIPL ETYP DATA DNAM BNAM TNAM
[00:16] Background Loader: Error: record LIGH contains unexpected (or out of order) subrecord DEST 54534544
[00:16] Background Loader: Error: record LIGH contains unexpected (or out of order) subrecord DSTD 44545344
[00:16] Background Loader: Error: record LIGH contains unexpected (or out of order) subrecord DSTF 46545344
[00:16] Background Loader: Errors were found in: WJSDrainedMFCell [LIGH:36011A56]
[00:16] Background Loader: Contained subrecords: EDID OBND MODL SCRI DEST DSTD DSTF DATA FNAM
[00:16] Background Loader: [Vurt's WFO.esp] Building reference info.
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II started watching some YouTube videos on FNVedit last night. So while you wait for someone more cluey, I may as well ask: do you run a merge patch to fix all the mod conflictions and add that esp to the very bottom of your load order?
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