anthony1991 Posted May 14, 2013 Author Share Posted May 14, 2013 Someone was saying that I may need this? Does this look familiar?http://newvegas.nexusmods.com/mods/35935/?tab=4&navtag=%2Fajax%2Fcomments%2F%3Fmod_id%3D35935%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D255381&pUp=1 Link to comment Share on other sites More sharing options...
doubleDizz Posted May 14, 2013 Share Posted May 14, 2013 Yeah... worth a shot. - double-click the names of the gun mods in the mods tab, changed the green ticks to red crosses. That will "uninstall" them.- Install that file onto NMM so the green tick appears- double-click the gun mods so they re "install" on NMM- check the mods back on in Plugins and see if it fixed it. I've got that mod running, but I run it for FlashlightNVSE bugs. Link to comment Share on other sites More sharing options...
goodnord Posted May 15, 2013 Share Posted May 15, 2013 Hey , if you still have problems with your mods which won't plug-in to fallout ,you don't need to start a new game or anything , all you have to do is use the nmm , but if it doesn't work there's always the manual way to do it , just go to users / username (if on vista or 7 or 8) local fallout new vegas /fallout nv folder and make a backup copy of the text file "plugins" and then open the original one and do the next:Type the mod file name ( the one you put in DATA folde which ends with .esm/.esp ONLY for ex.---> colt.esp Exit the text fileOpen PLUGINS.txt properties and make it READ-ONLY because the game tends to unload the mod if the file can be changedOpen the game and the should all be loaded .This is how i do it since SKYRIM, always works. :yes: Link to comment Share on other sites More sharing options...
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