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help with transfering fallout 3 meshes into fallout new vegas


alexh1983

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hi im trying to transfer all of the fallout 3 Pitt Raider Armors into fallout new vegas problem im having is i load in the meshes from the pitt and save them to a new esm and place them in doc mitchels house they come up looking like my avatar in its underwear any help would be appreaciated i am looking to post this mod to nexus for public use

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You can not post it here for public use, its not legal to take assets from one game and put them into another. FO3 and FNV are NOT the same game, you can NOT port assets between the two unless its already in both games.

 

Which is why its not showing up in your game, you need the meshes and textures from FO3 to make the armors work.

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i have the fo3 meshes and textures if i cant post em here bummer buuuut i wouldnt mind using the mod for my personal use any advice to help make it show up? ive tryed loading the fo3 pitt raider armors into the geck using the biped model is there something im missing?

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Do you have the Pitt DLC meshes and textures in your FNV folder, if not you need to take those and put them in your FNV Data folders. You can extract the bsa using FOMM or you can just put the whole DLC bsa in the folder and not extract them.

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  • 2 months later...

thought i would point this out i know this topic is a bit old but there is another modder out there working on basically combining the games and ive seen forum posts on here that point to it. Its uploaded on nexus so if this is not supposed to happen perhaps someone should look into it?

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