SeniorCinco Posted August 30, 2013 Share Posted August 30, 2013 (edited) It's possible for maps to be flat, but it breaks the discoverability of locations. I can't fathom why Bethesda would do it this way (laziness no doubt), but the 3D map and the in-world map are somehow intrinsically linked, such that if you flatten the map and go to a location that is above the map's Z plane, you will not discover it. Not sure how I missed this. I must not have had my notifications checked or something... I know it's 2 months old, but... I'm not sure what you mean by "not discovering'. The original flat map didn't have that issue. I played through 4 characters with that map, before it became abandoned. Edited August 30, 2013 by SeniorCinco Link to comment Share on other sites More sharing options...
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