jdiggly707 Posted April 23, 2021 Share Posted April 23, 2021 Hey all. Does anybody know a way to remove certain NPC's from a NPC replacer? What I'm trying to do is use some NPCs from Bijin Warmaidens and some NPCs from Shield Sisters Re-Imagined. Of course they edit the same NPCs. What I've tried so far is patching through SSEEdit and exporting facegen data from the creation kit. Have also tried deleting records (Non-Playable Character (actor), Head Parts, and Texture Sets) in SSEEdit. With the way my load order is I don't have dark faces but small things are overwritten like the eyes. LO: -Shield Sisters Re-Imagined-Bijin If I load Shield Sisters below Bijin, all the textures from Bijin get messed up. Loading Shield Sisters above it kind of works but then some face parts look different than how they're supposed to. I'm using MO2 btw. I'm pretty new but have an alright understanding of how to use SSEEdit and Creation Kit. Am I missing something or does anyone know how to pick and choose from two NPC replacers? Link to comment Share on other sites More sharing options...
Helmsmasher Posted April 24, 2021 Share Posted April 24, 2021 Remove the references to said npcs from bijin warmaiden with ssedit. Link to comment Share on other sites More sharing options...
jdiggly707 Posted April 26, 2021 Author Share Posted April 26, 2021 I've done that and ssedit shows no conflicts but the textures from the overwritten mod still get messed up. Link to comment Share on other sites More sharing options...
Helmsmasher Posted April 26, 2021 Share Posted April 26, 2021 I've done that and ssedit shows no conflicts but the textures from the overwritten mod still get messed up. So why are you overwriting the textures? Delete the textures you don't want overwritten from the archive before installing it. Link to comment Share on other sites More sharing options...
Recommended Posts