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Help a new modder with her texture issues


spontaneite

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Did a quick recolour of the head, saved it as you said, tested it out - works perfectly. No nasty at all. Seems it was the alpha channels at issue after all :) thanks so much for your help. God knows how long that would have taken me to figure out on my own.

 

When I move on to bigger and better things than blue werewolves, I'll be sure to credit you in my mod description :)

 

Thanks again!

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I think I left out a few pointers from my personal experience, on what I said about (*no accurate way of determining if the texture you loaded in PS using the Nvidia DDS plugin has alpha) well not really as when you save it in a format that doesn't support alpha ie. DXT1 compression the plugin will give you a warning message.

 

I guess that was the main reason why I was suggesting converting DDS with transparency channels to other image formats then working with that on PS, that way the alpha channels will load and you will see the checkered-type default transparency of PS in the loaded image, then from there it's just a matter of resaving into a DDS file with formats that support alpha.

 

Also the somewhat wise way to choose what format to save the textures to is generally between DXT1 & DXT5, for optimization, and efficiency purposes.

 

Happy to help :smile:, no need for any sort of credit.

Edited by jeclxohko
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  • 6 months later...

When you go outside the background on a texture it shouldn't show for one of two reasons. Either because of the UV Map, or because it has an Alpha map which tells it that parts of the texture are transparent. You want to look under the "channels" folder in Gimp or Photoshop, whichever you're using, they both have it. Look and see if it has an Alpha map.

 

Someone brought up in a thread once about how saving .dds files with an Alpha channel when it doesn't require one takes up more hard drive space for your mod and when you have a hundred textures it an add up, but if you don't know if the object you're editing uses an Alpha Channel or not, you're safer to just always choose a .dds format with an alpha channel.

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