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Random CTD's and saves won't load


Texximus

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ok the Recognized List 1st....

 

 

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Dawnguard.esm Active
    • Contains dirty edits: 607 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • HearthFires.esm Active
    • Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Dragonborn.esm Active
    • Contains dirty edits: 57 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • ApachiiHair.esm Active
  • ApachiiHairFemales.esm Active
  • ApachiiHairMales.esm Active
  • AzarHair.esm Active
  • RaceCompatibility.esm Active
  • Skyrim Project Optimization - Full Version.esm Active
  • 3rdEraWeaponsMoS.esm Active
  • ClimatesOfTamriel.esm Active
  • EagleEyePerk.esm Active
    • Note: Use only one EagleEyePerk esm
  • GeneralStores.esm Active
  • JSwords.esm Active
  • Lanterns Of Skyrim - All In One - Main.esm Active
  • Omegared99-Compilation.esm Active
  • SkyMoMod.esm Active
  • SPIKE.esm Active
  • HighResTexturePack01.esp Active
  • HighResTexturePack02.esp Active
  • HighResTexturePack03.esp Active
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Hearthfire Patch.esp Active
  • unofficial dragonborn patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • unofficial high resolution patch.esp Active
  • StaticMeshImprovementMod.esp Active
  • StaticMeshImprovementMod-DragonbornTernFix.esp Active
  • TradeBarter.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • AV1Dragon_Lords.esp Active
  • betteranimals.esp Active
  • Book Covers Skyrim.esp Active
  • CalienteVanillaArmorTweaks.esp
  • CraftableCloudStorage(GS).esp Active
  • Decorator Assistant - SKSE.esp Active
    • Note: Use only one Decorator Assistant*.esp
  • DragonbornDisenchanting.esp Active
  • enhancedgameplay-extendedwe.esp Active
  • GDAmulets.esp Active
  • HearthFireStores(GS).esp Active
  • here there be monsters.esp Active
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
  • Immersive Factions.esp Active
  • Immersive Mercenaries.esp Active
  • Immersive Patrols.esp Active
  • Immersive Travelers.esp Active
  • Immersive Werewolves.esp Active
  • jbs_gem_cutting.esp Active
  • Lanterns Of Skyrim - All In One - The Goddess ENB.esp Active
    • Note: Use only one Lanterns Of Skyrim - All In One esp.
  • UnlimitedBookshelves.esp Active
  • Lost Art of the Blacksmith.esp Active
  • More Craftables.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • Convertible Azura's Star.esp Active
  • Radiant and Unique Potions Poisons and BOOZE.esp Active
  • smithing&clothings_variety_mod.esp Active
  • ValsCraftingMeltdownAlpha.esp Active
  • YngolBarrowButtonFix.esp Active
  • Auto Unequip Ammo.esp Active
  • Dragon Soul Relinquishment.esp Active
  • DYNAVISION Dynamic Depth of Field.esp Active
    • Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
  • Mark Books as Read.esp Active
  • RaceMenu.esp Active
  • RaceMenuPlugin.esp Active
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • vAutosaveManager.esp Active
  • SkyUI.esp Active
  • iHUD.esp Active
  • LessIntrusiveHUD.esp Active
  • Andragorn's Armoury.esp Active
  • AsharaPrinceOfTheWoods.esp Active
  • AsharaRadiantRaiment.esp Active
  • black mage armor.esp Active
    • Contains dirty edits: 0 ITM, 2 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • BloodWitchArmor.esp Active
  • Craftable Artifacts.esp Active
  • Crossbows_Basic_Collection_EN_LL.esp Active
    • Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • diamondarchery.esp Active
  • ElvenWeaponry.esp Active
  • GDRangerArmor.esp Active
  • GDAttire.esp Active
  • GDWeaponry.esp Active
  • HBetterBows.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • HuntressArmor.esp Active
  • JSwordsDistributionBalancePlugin.esp Active
  • lanterns.esp Active
  • LustmordVampireArmor.esp Active
  • Newermind Bow Collection.esp Active
  • Nicos Craftable Arrows.esp Active
  • Nicoroshi Creations.esp Active
  • NobleFemaleClothes.esp Active
  • Omegared99-WeaponSets.esp Active
  • scoutarmor.esp Active
  • skyforgedShields.esp Active
  • svs L&M.esp Active
  • TaliArmor.esp Active
  • TrissArmorRetextured.esp Active
  • UltraVision.esp Active
  • Unique Uniques.esp Active
  • uniquebows.esp Active
    • Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • WeaponsOf3E.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • WeaponsOf3E - No Leveled Lists.esp Active
  • 3rdEraWeapMoS-lvlList.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Complete Crafting Overhaul - BS version.esp Active
    • Note: Will conflict with mods that modify existing recipes.
  • ERSO 01 - VRR only new heights.esp Active
    • Note: Use only one ERSO 01 file.
  • ERSO 02 - EFMS very bigger giant mammoths.esp Active
    • Note: Use only one ERSO 02 file.
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • ERSO 03 - Nightmare Mighty Dragons Unleveled.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Note: Use the compatibility patch for deadly dragons.
  • ERSO 04 - Mighty Odahviing.esp Active
  • ERSO 04.2 - Mighty Durnehviir.esp Active
  • ERSO 05 - Dovah Holy Book.esp Active
  • ERSO 07 - Super Mighty Dragon Priests.esp Active
    • Note: Use only one ERSO 07 file.
  • ERSO 08 - RUS-00 Main plus Dawnguard Dragonborn.esp Active
    • Note: Use only one ERSO 08 file.
  • ERSO 08.1 - ERSO EXTREME MIRAAK.esp Active
  • ERSO 08.2 - ERSO EXTREME HARKON.esp Active
  • ERSO 09 - Vendor Trainer Quest-giver protected.esp Active
    • Note: Use only one ERSO 09 file.
  • ERSO 09.2 - Radiance.esp Active
  • ERSO 10 - RUS-(SIM)-Travellers and Adventurers.esp Active
  • ERSO 10.02 - Adventurers and Travelers.esp Active
  • ERSO 11 - RUS-(SIM)-Assassins and Thieves.esp Active
  • ERSO 12 - RUS-(SIM)-Werewolves.esp Active
  • ERSO 14 - Vendors richer and Inns more expensive.esp
  • ERSO 14.03 - Vendor Soul Gems Only Empty And Very Rare.esp
    • Note: Use only one ERSO 14.03 file.
  • ERSO 18 - LAWE Hardcore.esp Active
    • Note: Use only one ERSO 18 file.
  • ERSO 21.01 PM Dungeons.esp Active
  • ERSO 21.02 PM Blackreach.esp Active
  • ERSO 21.03 PM Dwemer.esp Active
  • ERSO 26 - Realistic Fall Damages.esp
    • Note: Use only one ERSO 26 file.
  • ERSO 28 - Killmoves E.esp
    • Note: Use only one ERSO 20 file.
  • MIDFollowMeCloser.esp Active
  • Monster Wars.esp Active
  • quest_andtherealmsofdaedra.esp Active
  • bettercitiesnewfarm.esp Active
  • bettercitiesdocksolitude.esp Active
  • bettercitiesmorebees.esp Active
  • bettercitiesjarlshouses.esp Active
  • betterdawnstar.esp Active
  • bettermarkarthexterieur.esp Active
  • betterwinterhold.esp Active
  • CZHCAD.esp Active
    • Contains dirty edits: 4 ITM, 51 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • CZHCAD_DG.esp Active
  • CZHCAD_HF.esp Active
  • ElysiumEstate.esp Active
  • tos_granitehall.esp Active
    • Contains dirty edits: 10 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Immersive Events.esp Active
  • quest_nomercy.esp Active
  • quest_pitfighter.esp Active
  • quest_pitfighter_dlc01.esp Active
  • quest_sorcery.esp Active
  • quest_seaofghosts.esp Active
  • the asteria - dwemer airship.esp Active
  • quest_thebiggertheyare.esp Active
  • The Paarthurnax Dilemma.esp Active
  • towBlockSteal.esp Active
  • wyrmstooth.esp Active
  • Zamfir's Archery Emporium.esp Active
  • female mannequins.esp Active
  • female mannequins in homes.esp Active
  • Masters of Death.esp Active
  • armored-horses.esp Active
  • betterfactionscomplete.esp Active
  • Headbomb's Better Sorting - Ammo.esp
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Books.esp Active
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Food (Weightless).esp Active
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Ingredients.esp Active
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Miscellaneous.esp
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Potions (Weightless).esp Active
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp Active
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Headbomb's Better Sorting - Spells.esp Active
    • Note: Sharlikran's update of this file. Do not clean the file further with TES5Edit.
  • Better Skill and Quest Books Names - BS.esp Active
  • giant_giants_and_mammoths.esp Active
  • Guard Dialogue Overhaul.esp Active
  • Headtracking.esp Active
  • hfsm.esp Active
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • noguardhelmets.esp
  • UnreadBooksGlow.esp Active
  • aMidianborn_Skyforge_Weapons.esp Active
  • tos_amber_guard.esp Active
    • Contains dirty edits: 36 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • tos_laintardale.esp Active
  • tos_laintardale_hf.esp Active
  • tos_oakwood_hf.esp Active
    • Contains dirty edits: 3 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Realistic Lighting.esp Active
    • Contains dirty edits: 247 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Realistic Lighting Patcher.esp Active
  • Realistic Lighting Overhaul - Dungeons.esp Active
    • Contains dirty edits: 18 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
  • Realistic Lighting Overhaul - Major City Exteriors.esp Active
  • Realistic Lighting Overhaul - Major City Interiors.esp Active
    • Contains dirty edits: 9 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
    • Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • ClimatesOfTamriel-Dawnguard-Patch.esp Active
  • ClimatesOfTamriel-Dragonborn-Patch.esp Active
  • ClimatesOfTamriel-Interiors-Warm.esp Active
    • Incompatible with: Realistic Lighting Overhaul
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • ShowRaceMenuAlternative.esp Active
  • private_nokillblur_test.esp Active
  • Crimson Tide - Blood.esp Active
    • Contains dirty edits: 14 ITM, 41 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • ABT - Loot Arrows +50%.esp
  • ABT - Faster Bolts Improved +100%.esp Active
  • ABT - Faster Arrows Improved +100%.esp Active
  • ABT - Merchants Arrows +75%.esp
  • ABT - Increased Bolts Damage (BS and CCO) +50%.esp Active
  • ABT - Increased Progressive Damage (BS and CCO) +150%.esp Active
  • Sneak Tools.esp Active
  • Sneak Tools Vanilla Hoods.esp Active
  • Sneak Tools Vanilla Masks.esp Active
  • dD-No Spinning Death Animation.esp Active
  • LovelyHairstylesLITE.esp Active
  • 3DNPC.esp Active
  • HousecarlBeauties.esp Active
  • Spousetocustomhome.esp Active
  • ethereal_elven_overhaul.esp Active
    • Contains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • WATER.esp Active
  • WATER Plants.esp Active
  • WATER DB Waves.esp Active
  • GeneralStores(CCS-DG-HF).esp Active
  • Bashed Patch, 0.esp Active
  • Automatic Variants.esp Active

 

 

 

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And now the Unrecognized...

 

 

 

 

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

  • all hair colors for all races.esp Active
  • bee.esp Active
  • betterdawnguard.esp Active
  • betterfire.esp Active
  • blackglasst.esp Active
  • Candlelight_Toggle_x6.esp Active
  • collectors crypt.esp Active
  • disenchantuniqueitemsdlc.esp Active
  • Dogs-of-Skyrim.esp Active
  • dragonborn craftable.esp Active
  • dragonborndlccraftingmaterials.esp Active
  • dragonbornsupplies.esp Active
  • DudestiaOutfitChanger.esp Active
  • dunmerthief.esp Active
  • easymine.esp Active
  • egp2.esp Active
  • enhancedgameplay-randomizedleveledobjects.esp Active
  • enhancedhighhrothgarbymat.esp Active
  • fortheljarchen.esp Active
  • fortwinstad.esp Active
  • fzbuildablehouse.esp Active
  • GoTS.esp Active
  • hearthfire supplies merchant.esp Active
  • helgenrebuilt.esp Active
  • here there be monsters - call of cthulhu.esp Active
  • kkdrbreplacer.esp Active
  • lanterns dragonborn.esp Active
  • A Perfect Assasin.esp Active
  • marchanditinerant.esp Active
  • new morthal.esp Active
  • new ravenrock.esp Active
  • newplaceddawnguard.esp Active
  • newplacehermaeusshrine.esp Active
  • OpulentOutfitsV2Universal.esp Active
  • Organized Books v1.2.esp Active
  • quickshot60.esp Active
  • Realistic Lighting Addon.esp Active
  • skyrim overhaul guilds.esp Active
  • skyrimoverhauldragonborn.esp Active
  • supersonic explosive arrows.esp Active
  • SupremeCandleLight.esp Active
  • The Ningheim.esp Active
  • Unique Uniques - Craftable Dragonbane.esp Active

 

 

 

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OK now for the .ini files... I did try to add an enb... goddess I think... and some other tweaks I read.

 

Skyrim.ini....

 

 

 

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 

 

 

 

SkyrimPrefs.ini....

 

 

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.4000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 560 Ti "
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=0
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=5
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=30.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.0500
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.1000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
h=1
h=1

 

 

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>ears down and back, eyes wide< that. . . is a lot of mods. What size is your page file(virtual RAM)? If your processor is bottlenecking your graphics (I counted three HD tex packs, not including lighting overhauls and other graphics-intensive eye candy), I would suggest getting the IOBit GameBooster or other similar software to lighten the load on it a bit. If your GPU and video ram is the problem, then find a good streamlined card, one that will fit even with the SSDs. I know ATI doesn't have the same level of graphical control as NVidia, but the cards work well anyway and also come with their own cooling systems, good overclocking interface, and massive video ram even in just the 7000 series. Check your task manager to see how much of your processor and page file are being used as a gage of how much stress you are putting on the system. If you are overfilling ram, bottlenecking either your CPU or GPU, or just overwriting textures between packs often enough that the game has trouble loading, then just drop some of the extra eye candy.

 

>ears droop< Sorry if that doesn't help, it's all I've got.

 

 

 

 

The issue here is not a hardware one at all... You hit briefly upon the real issue...but the VRAM has nothing to do with it...

 

The drivers use the pagefile to adjust to whatever the hardware VRAM of the card is this is part of the API layer that allows a modern game to function.

 

What occurs though is that the Windows Default is that it is on your "C" drive and that it is managed by Windows... Both not good...

 

so go into your,

 

Control panel/System/Advanced System Settings/Advanced tab/performance/settings/advanced tab/virtual memory/change

 

you will find that windows has defaulted to the "C" drive... and that it is being managed by windows... this you can do a few things that solve the issue..

 

You have 16 GB system memory... You want a custom sized page file 8GB Min (initial) and then up to your 16GB Max.

 

you need to set the PAGEFILE to a different drive than your O/S and when you do this it will require a re-boot. Come back to the same place after to confirm the changes in the pagefile.

 

 

That should stop the the pregnant duck effect, and reduce lag as well as give the drivers more virtual memory... The game is a 32 bit application.

 

There are review after review at HardOCP and Anandtech that show VRAM does not effect frame rates in fact the 4 GB cards are no real help other that at extreme resolution (IE Exceeding 2560 x 1600) HardOCP did it with a heavily modded skyrim as well..

OK I set the pagefile from the C: drive to the SSD I have skyrim on.

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Also... when I run TES5Edit it loads up with no errors. Which I suppose makes sense since I'm not CTD on startup I just can't get a save to load without Skyrim going into not responding mode.... btw... thank you for your insights... you guys rock.

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ARGH!!! So frustrating lol... try to load ANY save and I watch the task manager and the Memory usage by Skyrim creep up to 2.1million k and then "not responding".... I should also note this is a NEW character, just getting out of Helgen.

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I'll get the 'elephant in the room' out fo the way first: you are using way too many mods. Skyrim for PC is intended to be modded, not 'heavily modded.' To stabilize such an extensive load order would, at minimum, require the ability to interpret plugin records in TES5Edit and making custom compatibility patches (automated dynamically generated patches would be insufficient). As a last resort, you might consider trimming that load order and starting a new game (so you don't need to deal with problems generated by orphan script data left in existing save games). But before that....

 

1) Cleaning: download TES5Edit from the link in your BOSS log, follow the instructions on the page, and clean the plugins flagged by BOSS as containing 'dirty edits' (including the DLC and update esm's). You will need to remove identical to master entries as well as undelete/disable deleted references.

 

2) Maintenance: go through your BOSS log and look for any error messags, for example..

 

ClimatesOfTamriel-Interiors-Warm.esp Active

Incompatible with: Realistic Lighting Overhaul

The base CoT mod is compatible with RLO, not the optional interior plugins, since they edit many of the same imagespace, cell lighting, etc.

 

3) back up your current game ini files, then delete them and let the game generate new ones on the next launch. The default ini settings are optimized for stability. Performance related tweaks boost performance by sacrificing game stability. I recommend not fiddling with ini tweaks (except for non-peformances related tweaks like enabling papyrus logging or increasing autosave counts) unless you have a below requirement spec and need to tweak the ini files just to sustain playable framerates.

 

4) Rogue mods: you have many mods not recognized by BOSS (because the BOSS database has no information on them). After you run BOSS, they go to the bottom of the load order, and override conflicting edits from the other plugins. Ideally, their load order position should be adjusted manually. The best way to determine where they should load is to check the plugins in TES5Edit, compare them with the other plugins in your load order. If they do not contain conflicting edits, you can safely load them any where in the load order above your compatibility patches (e.g. AV patch, Bashed Patch). Otherwise, you will have to decide, based on which conflicting record should win in order to optimize the stability of the load order. If all of this is going over your head a bit, then I recommend you uninstall the mods not recognized by BOSS, so you don't have to deal with the aggravation (since you have so many).

 

5) I am inclined to suggest that you uninstall 'Better Cities.' If a modder does not understand the kind of instability that can be introduced just by deleting default game stuff in the CK without using TES5Edit to subsequently clean those plugins, they don't really understand what they are doing. But I am also inclined to believe that the modder for 'Better Cities' is perhaps still learning and may sort out those issues at some point. But you might consider uninstalling those mods for now.

Edited by ripple
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I'll get the 'elephant in the room' out fo the way first: you are using way too many mods. Skyrim for PC is intended to be modded, not 'heavily modded.' To stabilize such an extensive load order would, at minimum, require the ability to interpret plugin records in TES5Edit and making custom compatibility patches (automated dynamically generated patches would be insufficient). As a last resort, you might consider trimming that load order and starting a new game (so you don't need to deal with problems generated by orphan script data left in existing save games). But before that....

 

1) Cleaning: download TES5Edit from the link in your BOSS log, follow the instructions on the page, and clean the plugins flagged by BOSS as containing 'dirty edits' (including the DLC and update esm's). You will need to remove identical to master entries as well as undelete/disable deleted references.

 

2) Maintenance: go through your BOSS log and look for any error messags, for example..

 

 

ClimatesOfTamriel-Interiors-Warm.esp Active

Incompatible with: Realistic Lighting Overhaul

The base CoT mod is compatible with RLO, not the optional interior plugins, since they edit many of the same imagespace, cell lighting, etc.

 

3) back up your current game ini files, then delete them and let the game generate new ones on the next launch. The default ini settings are optimized for stability. Performance related tweaks boost performance by sacrificing game stability. I recommend not fiddling with ini tweaks (except for non-peformances related tweaks like enabling papyrus logging or increasing autosave counts) unless you have a below requirement spec and need to tweak the ini files just to sustain playable framerates.

 

4) Rogue mods: you have many mods not recognized by BOSS (because the BOSS database has no information on them). After you run BOSS, they go to the bottom of the load order, and override conflicting edits from the other plugins. Ideally, their load order position should be adjusted manually. The best way to determine where they should load is to check the plugins in TES5Edit, compare them with the other plugins in your load order. If they do not contain conflicting edits, you can safely load them any where in the load order above your compatibility patches (e.g. AV patch, Bashed Patch). Otherwise, you will have to decide, based on which conflicting record should win in order to optimize the stability of the load order. If all of this is going over your head a bit, then I recommend you uninstall the mods not recognized by BOSS, so you don't have to deal with the aggravation (since you have so many).

 

5) I am inclined to suggest that you uninstall 'Better Cities.' If a modder does not understand the kind of instability that can be introduced just by deleting default game stuff in the CK without using TES5Edit to subsequently clean those plugins, they don't really understand what they are doing. But I am also inclined to believe that the modder for 'Better Cities' is perhaps still learning and may sort out those issues at some point. But you might consider uninstalling those mods for now.

Woah that's a lot. I'm not very comfortable with cleaning cuz I really don't know what I'm doing. But I can follow along with Gopher's instructions just fine. The unrecognized ones are alot but they aren't doing me any good if I can't play so I suppose I can drop them (cry). Better cities I was debating dropping anyway because in TES5Edit there are a lot of "deleted" references and I don't know if I'm just supposed to delete that whole item or what. This is cool tho cuz I'd like to learn more about this stuff so maybe I can volunteer to the BOSS team at some point. Like I said... I'm a mod addict and if I can help that community I'd love to.

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>ears up< All advice I have given is based entirely on the hardware itself. . . I like learning this stuff, so I will follow this thread for advice as well. If I am ever going to make any mods I want to do it right, and I am turning into a bit of a mod addict myself. Unfortunately, my poor computer has an older processer (P IV 3.0 GHtz) so my graphics card (with a lovely 700 MHtz core clock and 1 G video RAM) is pretty much running my games for me.

 

I find that my CTD's often happen when I enter a major forest cell, but never when in a dungeon, city, or house, so I think I am overloading my poor 2 G RAM thanks to still running windows XP x86, so the page file tip will be a big help.

 

>head tilts right< Are you having trouble loading any and every game, or does loading into a smaller area like a cave or house help?

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Ooohh... this is what is scarey & I don't know what to do.... I'm looking at Dawnguard.esm in TES5Edit... which automatically loads Update.esm (which I just cleaned) & Skyrim.esm, Now there are a bunch of red background lines where Update.esm made a change from Skyrim.esm and now Dawnguard.esm changes it BACK to what was in Update.esm creating a conflict. I can only assume that this is intentional but I don't know enough yet to know what if anything I should do.

 

Learning is fun! LOL

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