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Creating armor


Deleted564511User

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Hi,
I've been working on my first (mod) armor for Skyrim for a couple of weeks and I've run into this problem:
-I created the armour from multiple meshes
-added alpha channel
-adjusted textures
Everything works great (especially weight sliders), no shadow issues but... blood decals keep showing up on invisible (covered by alpha channel) parts of the armor. I have no ideas how to fix this. Please help this is the last thing I need to do before I can release my first mod.
Thanks

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Actually, there is a line you can add to the Skyrim.ini file as follows:

 

[Decals]

bAllowDecalsOnAlpha=0

 

It should fix the problem. I say should, because I haven't noticed this issue since, though it could be due to coincidence or other edits I made to decals at the same time. Give it a go and tell us if it works.

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Actually, there is a line you can add to the Skyrim.ini file as follows:

 

[Decals]

bAllowDecalsOnAlpha=0

 

It should fix the problem. I say should, because I haven't noticed this issue since, though it could be due to coincidence or other edits I made to decals at the same time. Give it a go and tell us if it works.

 

 

Wat.

Well, it sounds like it could work. Gotta give it a try.

 

.. Really weird nobody has mentioned that in my Vampire Hunter armor mod's page.

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