hopecandecieve Posted January 31, 2009 Share Posted January 31, 2009 I am trying to figure out how to change a mod from a master file into a regular plug-in file. Is it even possible? Link to comment Share on other sites More sharing options...
Dragarr Posted February 1, 2009 Share Posted February 1, 2009 Not directly that I know of. Way I did it was open in the FOMM plugin editor and re-save as a .esp. At this point the game and GECK will still consider it as a master file. Open the file in GECK and make a small change then save it again. It should now be a plugin. Link to comment Share on other sites More sharing options...
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