Inthrylius Posted April 26, 2021 Share Posted April 26, 2021 Hello, the newly released FP Revo should be loaded after Combat Gameplay Overhaul to allow for full compatibility. However, Vortex is stopping me from manually putting the FP Revo plugin behind CGO in the load order. Every time I add a rule saying FP Revo should load after CGO, it pops up with a cyclical error and stops me from doing so. How can this be resolved? Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted April 26, 2021 Share Posted April 26, 2021 are you using the esp or esl version of fp revo?if its the esp version have you tried adding the plugin to a group that loads last, or near to last? double click the plugin a panel opens on the right, select the group you want to put fp revo in - see what occurs? you can also contact the LOOT team and ask them to make this particular order the default in LOOT so that you avoid the cyclical error. Link to comment Share on other sites More sharing options...
Inthrylius Posted April 26, 2021 Author Share Posted April 26, 2021 I switched over to the esp version and was able to move it, thanks for the suggestion! For some reason, the esl had something preventing it from moving it in the load order. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted April 26, 2021 Share Posted April 26, 2021 ESL's are "locked" for want of a better expression and cannot be moved by conventional means. they're all in position FE (254). however, you can't move them up or down as you can with an esp. Link to comment Share on other sites More sharing options...
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