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Question about making patches in the CK


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So, I know that in order to make a patch in the CK all your masters must be in the ESM format, not just flagged as ESM.

 

When I am done making the patch what's the best/easiest route to take in resolving the references back to the ESP?

Edited by jackjack86
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You can use ESM flagged .esp files as masters in the Creation Kit. But if you've already converted an esp to esm, in FO4Edit, you can rename the master from "XY.esm" to "XY.esp".

Luckily I'm not too far in so this is really good to know

 

 

Thank you.

Edited by jackjack86
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