YouDoNotKnowMyName Posted April 26, 2021 Posted April 26, 2021 Good evening everybody! I already looked on the CK wiki but didn't find anything like GetRotationZ, just GetPositionZ. (To get the rotation on the Z axis) Is there any function like that that would return the rotation value (on a specified axis, like X, Y or Z) for a given reference?So something like GetRotationX(), GetRotationY(), GetRotationZ().(Specifically the rotation of one of those "RotateHelperFree" activator - things. (I need this to get the current rotation value of a reference, increse it by 90° and then make the object slowly rotate to the new position)
LarannKiar Posted April 26, 2021 Posted April 26, 2021 (edited) I usually use this: float Angle = Self.GetAngleZ() Edited April 26, 2021 by LarannKiar
YouDoNotKnowMyName Posted April 26, 2021 Author Posted April 26, 2021 I usually use this: float Angle = Self.GetAngleZ() Ahhh ...I was looking for GetRotation, so no wonder I did not find anything! Technically "angle" is the wrong term for this, so that's why I didn't bother serching for that word specifically. But thanks, this really helped me!
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