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xEdit - Disable Previs


niston

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I'm having trouble with the xEdit script "Fallout4 - DisablePrevis".

It does, in fact, nothing at all to the mod when clicking "no" to use the last plugin (the last plugin being the mod). Says it processed <n> records, but no records are changed, no previs information is stripped, nada.
When I tell it to create a new plugin by clicking "yes" instead, it just errors out:

[00:05] Error during Applying script "Fallout4 - Disable PreVis": Error in unit 'FO4DisableExteriorPreVis' on line 67 : 'end' expected but 'function' found


The plugin I'm trying to delete precombines/previs from has literally thousands of records. I'd rather prefer not going through all of them manually.
What can be done?

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