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Skyrim, Custom made (by me, for myself) Eye's not staying from CK


Arigato

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Basically: WHen making a character, I also use several eye mods (eye types/looks) other than vanilla such as - Flans eyes for Skyrim, and ZX eyes.

 

In the CK, they show up exactly as I intend tthem to. The custom hairs move form CK to world just fine using the Import trick.

 

However, no matter what I do, the eyes always, ALWAYS revert to the default, vanilla eyes, as if i never edited them at all.

 

Is there any way around this? or is there a specific thing I have to do? (Such as with hairs, savign the character, and using the 'face click import' trick?

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