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Filling Ref Alias based on script results


kevtg26

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So I'm trying to set up a scene where someone shows up to talk to the PC and they may or may not have a partner. I've got quest aliases set up for the main NPC and the partner and I can get both aliases to fill reliably. The issue is I want there to be a chance that the partner alias does NOT get filled. I figure I can easily do this with the "GetRandomPercent" conditional. However, I'd eventually like to make the chance configurable in the MCM. Is there a way for me to add a conditional based on the results of a script run?

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With your GetRandomPercent condition, make a new global variable, then check the Use Global box in the condition and choose said global variable. Then in your MCM you can just change the global variable value.

THanks, will give that a shot.

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