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Played a Game to lvl 25 with my mods a few months ago now I can't?


davidkakar

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So I'm running 133 plugins including the games stuff. I can list it out here

 

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • HearthFires.esm Active
  • Dragonborn.esm Active
  • Lanterns Of Skyrim - All In One - Main.esm Active
  • MagicDuel.esm Active
  • SPIKE.esm Active
  • HighResTexturePack01.esp
  • HighResTexturePack02.esp
  • HighResTexturePack03.esp
  • unofficial skyrim patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • unofficial dawnguard patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • unofficial hearthfire patch.esp Active
  • unofficial dragonborn patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • unofficial high resolution patch.esp
  • coloredmarkers.esp Active
  • lockpickvision.esp Active
  • StaticMeshImprovementMod.esp Active
  • StaticMeshImprovementMod-DragonbornTernFix.esp Active
  • arrowsstick.esp Active
  • chesko_wearablelantern.esp Active
  • chesko_wearablelantern_guards.esp Active
  • dungeonquestawareness.esp Active
  • huntingprofit.esp Active
  • improvedskillbooks.esp Active
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
  • Immersive Factions.esp Active
  • Immersive Mercenaries.esp Active
  • Immersive Patrols.esp Active
  • Immersive Travelers.esp Active
  • Immersive Werewolves.esp Active
  • knownspells.esp Active
  • Lanterns Of Skyrim - All In One - RCRN Legacy.esp Active
    • Note: Use only one Lanterns Of Skyrim - All In One esp.
  • lush trees.esp Active
  • moredragonloot.esp Active
  • moss rocks.esp Active
  • psychosteve_stone of barenziah.esp Active
  • whistle.esp Active
  • auto unequip ammo.esp Active
  • Character Creation Overhaul.esp Active
  • chesko_lorebasedloadingscreens.esp Active
  • SkyUI.esp Active
  • iHUD.esp Active
  • Cloaks.esp Active
    • Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Cloaks - Dawnguard.esp Active
  • dragonpriestmasks.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Insanity's Dragonbane.esp Active
  • lefthandrings.esp Active
  • Dr_Bandolier.esp Active
  • Dr_BandolierDG.esp Active
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • DeadlyMonsters.esp Active
  • quest_andtherealmsofdaedra.esp Active
  • betterdawnstar.esp Active
  • bettermarkarthexterieur.esp Active
  • bettermorthal.esp
    • Warning: This file contains 1 deleted NavMesh record that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
  • betterwinterhold.esp Active
  • tos_granitehall.esp Active
  • Immersive Events.esp Active
  • markarth_plus.esp Active
  • quest_nomercy.esp Active
  • quest_pitfighter.esp Active
  • quest_sorcery.esp Active
  • run for your lives.esp Active
  • when vampires attack.esp Active
  • quest_seaofghosts.esp Active
  • sec_friendsforever.esp Active
  • quest_thebiggertheyare.esp Active
  • the paarthurnax dilemma.esp Active
  • whiterunexenhanced.esp Active
  • lightweight potions and poisons.esp
  • AchieveThat.esp Active
  • armored-horses.esp Active
  • br_hoodcirclets.esp Active
  • CCO - Oblivion Carry Weights.esp Active
  • CCO - Permanent Birthsigns.esp Active
  • Distant DetailHF.esp Active
  • faster vanilla horses.esp Active
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • lush grass and trees.esp Active
  • RichMerchants.esp
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • dD - Enhanced Blood Main.esp Active
  • dD-Dragonborn-Dawnguard-EBT Patch.esp Active
  • terrain bump.esp Active
  • unreadbooksglow.esp Active
  • LoS and RE patch.esp Active
  • taveriften.esp Active
  • tavesolitude.esp Active
  • tavewindhelm.esp Active
  • tos_amber_guard.esp Active
  • tos_laintardale_hf.esp Active
  • tos_oakwood_hf.esp Active
  • L0S and TaVE patch.esp Active
  • whiteruninenhanced.esp Active
  • tavefalkreath.esp Active
  • OCS + Hearthfire Patch.esp
  • OCS + Dragonborn.esp
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • Apocalypse - The Spell Package.esp Active
  • Balanced_Magic.esp Active
  • Balanced_Magic_Dawnguard.esp Active
  • DeadlySpellImpacts.esp Active
  • ForgottenMagic.esp Active
  • artifact disenchanting.esp Active
  • artifact disenchanting - dawnguard.esp Active
  • formsedit.esp Active
  • infinitedaedricchargesbyfioran.esp Active
  • ACE Realistic Fighting.esp Active
  • The Dance of Death - Ultimate Edition.esp Active
  • private_nokillblur_test.esp Active
  • ACE BYOG.esp Active
  • ACE Speech.esp Active
  • CCO - Dynamic Skill Progression.esp Active
  • ACE Archery.esp Active
  • ACE Armor.esp Active
  • ACE Enchanting.esp Active
  • ACE Magic.esp Active
  • ACE Melee.esp Active
  • ACE Smithing.esp Active
  • ACE Synergy.esp Active
  • StavesofSkyrim.esp Active
  • reduced distance npc greetings.esp Active
  • argonianraptor.esp Active
  • CCO - Diverse Races And Genders.esp Active
  • rcrn legacy - hybrid shaders.esp Active
    • Incompatible with: Original FXAA Post Process Injector and Realistic Lighting Without Post-Processing
  • RCRNvolumetric.esp Active
  • waves.esp Active
  • arvakskull-marker.esp Active
  • barenziahquestmarkers.esp Active
  • cartographers map markers.esp Active
  • crimsonquestmarkers.esp Active
  • dragonpriestmaskquestmarkers.esp Active
  • impatienceofasaint-markers.esp Active
  • Bashed Patch, 0.esp Active
  • ezeworldmap.esp Active
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So as you can see which are active and all that. Can anyone help me here? I can't even get past the intro with out crashing but I nearly beat the game with the same setup like a month ago. I have wyre bash and tesedit and know how to use em and all that goodness. so if anyone can spot any mods that conflict or something or can help me pinpoint this s#*! without having to spend a whole day installing and uninstalling mods that would be f*#@ing amazing.

Edited by davidkakar
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I even ran that amazing but heavily unstable mod Warzones with the combo and was able to play, not for long but i was able to get to lvl 10-15 before it became unstable. Now i freeze as soon as i would gain control of my char. I can make my class and all that but just cant get past the dragon. I know the most logical solution is the reduce my mods but please don't make me do it :( I cant go back now I've seen the power and the light don't make me go back to a more vanilla skyrim.

Edited by davidkakar
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did you happen to have added something like a DLC?

 

Besides that... this is about Helgen quest...

 

See if disabling this mods helps;

run for your lives.esp

 

 

If it doesn't, try and disable all combat overhaul mods and start a new game, activate them again (if you know they are stable) after you finished Helgen and step into Skyrim

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The thing is... helgen quest is not very compatible with mods (Helgen is very heavy scripted, and often mod makers do not really care all that much.. the major mods mostly run fine in Helgen but some simply don't and crash stuff up)...

I know Helgen has problem with mods that change things around combat... like run for your lives does with dragons... so it's most likely a mod that does something (reactions, action) around NPC's during combat or anything else included in Helgen (like ApachiiHair crashing your game during the Character creation..)

So you want to look into that...



Another way to approach this is to disable all your mods except DLCs and Unoffcial patches and mods that specifically need to be active from the game start (should literally be written on the mods page, mostly these are perk system changes)... go through the whole helgen scene without all those mods enabled and when you step into Skyrim, save your game... quit... enable all your mods... back in game... open console and type save "My Fresh Start" or whatever you like to name it, and play from there... as you say your mods where stable before and now at a new game stuff locks up it's most likely (assuming you haven't changed anything) a compatibility between one or more of your mods and helgen.

To config your char after helgen you can just type showracemenu in the console and set stuff up and name him/her as you like.

 

For any other fresh start game after that you just open your save game My Fresh Start and that way you also just skip this whole damn long Helgen scene.

 

 

If it still locks up after that, there's definitely some compatibility issue between your mods that BOSS is not aware off... maybe one of the unrecognized mods. Hard to say :\

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