springfairy556 Posted May 17, 2013 Share Posted May 17, 2013 Some mods don't work and I want to use them; I read you have to edit the chargenmorph files; and I usually use the chargenmorph compiler to do so, but I had to reinstall my games and now the compiler says no files to be found. Link to comment Share on other sites More sharing options...
Sync182 Posted May 17, 2013 Share Posted May 17, 2013 Terra_Ex's CharGenMorph Compiler program requires that all morphs you want to add are in your Override folder...ideally in their own folder, so that you don't have conflicting chargenmorph.xml files before you even get started. The default chargenmorph file is in the ...\packages\core\override folder; all other packages (such as additional faces, hairstyles, eyes, etc...) can remain in their own subfolders, eg:...\Dragon Age\packages\core\override\Bidelles Cosmetics-473...\Dragon Age\packages\core\override\Additional Hairs for DA...\Dragon Age\packages\core\override\mhair(This is for WinXP systems; I'm not sure how it installs in Win7) You don't need to move the chargenmorph files; the compiler will take care of all that for you. The CharGenMorph compiler can be run from anywhere; it just needs to be able to find the install path and the path to your overrides folder. Hope that helps. :) Link to comment Share on other sites More sharing options...
Thandal Posted May 17, 2013 Share Posted May 17, 2013 Don't forget that if you had previously run the Compiler on the same set of mods, it would have removed each one's own ".xml" file. Just restoring a backup copy of your "\override" folder as it existed from an earlier instance won't work. (And you did make a backup before doing the un-/re-install, didn't you? :whistling: ) You'll need to re-extract the ".xml" files for your CC mods from their archives into the appropriate location within your "\override" folder in order for the Compiler to find them again. Link to comment Share on other sites More sharing options...
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