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Nifskope- helmet doesn't move with head


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So I tried to do something which I thought would be easy- simply make a helmet out of a clutter model (in this case, a decapitated goat head).

 

First, in the Creation Kit I tried simply replacing the model, but this meant that the helmet model is low to the ground, at the NPC's feet.

Then, in Nifskope I changed the position and rotation of the model to the correct height and angle, but this wasn't enough- the goat head doesn't move with the NPC's head- it just stays there at the same level regardless of what the NPC/player is doing.

 

How can I make it so that the model connects with the head and moves with it?

 

Thanks

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Thanks for your help. I've got it working somewhat, but there seems to be more to it than I anticipated. The goat head isn't completely there and disappears according to the camera angle. I'm gonna give up for now but come back to it once I've learned more about this side of modding.

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