KhajitDave Posted April 29, 2021 Share Posted April 29, 2021 So I tried to do something which I thought would be easy- simply make a helmet out of a clutter model (in this case, a decapitated goat head). First, in the Creation Kit I tried simply replacing the model, but this meant that the helmet model is low to the ground, at the NPC's feet.Then, in Nifskope I changed the position and rotation of the model to the correct height and angle, but this wasn't enough- the goat head doesn't move with the NPC's head- it just stays there at the same level regardless of what the NPC/player is doing. How can I make it so that the model connects with the head and moves with it? Thanks Link to comment Share on other sites More sharing options...
dylbill Posted April 29, 2021 Share Posted April 29, 2021 Use outfit studio instead. https://www.nexusmods.com/skyrimspecialedition/mods/201 Import a vanilla helmet as a reference, then also import your goat head. Copy the bone weights from the vanilla helmet to the goat head. Then export as nif. Link to comment Share on other sites More sharing options...
KhajitDave Posted April 30, 2021 Author Share Posted April 30, 2021 Thanks a lot!When I attempt to copy the bone weights, there's an error message saying "There is no reference shape!"What do I need to do? Link to comment Share on other sites More sharing options...
dylbill Posted April 30, 2021 Share Posted April 30, 2021 No problem. You need to set the helmet as a reference. On the top right under Meshes select the helmet mesh and choose Set Reference. Link to comment Share on other sites More sharing options...
dylbill Posted April 30, 2021 Share Posted April 30, 2021 You should also delete the bone weights from the goat head if there are any. Select the goat mesh in the same place, click on the bones tab. Select all the bones, right click and choose delete - from selected shapes. Link to comment Share on other sites More sharing options...
KhajitDave Posted April 30, 2021 Author Share Posted April 30, 2021 Thanks for your help. I've got it working somewhat, but there seems to be more to it than I anticipated. The goat head isn't completely there and disappears according to the camera angle. I'm gonna give up for now but come back to it once I've learned more about this side of modding. Link to comment Share on other sites More sharing options...
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