Sechrima Posted May 17, 2013 Share Posted May 17, 2013 Imagine if the hostile NPCs in Skyrim used their racial abilities. Anyone playing a mage would have to be wary of Bretons. High Elves would be able to use a lot of powerful magic over a long period of time. Argonians using Histskin would be able to absorb huge amounts of damage. Dunmer and Redguards would present a real dilemma at melee range, while Orcs would be downright frightening. I'm not sure what use the Nords' ability would be, but perhaps it could apply negative effects to the player's stats, which would encourage a wise player to run away quickly. Khajits could use Night Eye to raise their detection rating, making it very hard to hide from them once they've been alerted that you're somewhere in the general area. This mod would really raise the difficulty in Skyrim and make the game a lot more interesting. Does such a mod exist? I imagine this would involve a fair bit of scripting, or creating new types of NPCs for random encounters (which would suffice for me, really). Even if only some NPCs had these abilities, that would still be a lot better than none at all. Link to comment Share on other sites More sharing options...
blacksupernova Posted May 18, 2013 Share Posted May 18, 2013 Interesting, I will try making this mod Link to comment Share on other sites More sharing options...
FatalCharm Posted May 19, 2013 Share Posted May 19, 2013 I would love having this made into a mod for Skyrim. There was an Oblivion mod that did this. Link to comment Share on other sites More sharing options...
blacksupernova Posted May 20, 2013 Share Posted May 20, 2013 Hi, I finally finished it. However, I haven't been able to check if there's any problem or overpower issue. I will just attach it here for any one interested. Feed back would be welcomed. PS: not all NPCs are given abilities, only those who would sooner or later get into a fight (hirelings, housecarls, companions, college mages, all forsworns, alik warriors, hostile bandits and boss mages, etc.) Link to comment Share on other sites More sharing options...
Sechrima Posted June 9, 2013 Author Share Posted June 9, 2013 (edited) Wow, sorry I didn't check back here sooner. I'm really pleased that someone took the initiative to make this mod. I'll install it right now and try it out. Okay, I just tested it, but since I wasn't sure which NPCs have the racial powers, I only got to see a few. The Nord power is great. I spawned a duplicate of Vilkas and attacked him, only for him to use his battle cry and nerf my character severely. It gave me halved attack damage, which was definitely intimidating and made me want to run away. It's sort of like an inverse version of the Orcs' Berserker Rage power. Very nice, indeed. I didn't get to see any of the other racial powers. Did you add Histskin to any Argonians? I would love to see Histskin in action. I think it would make Argonians a real challenge to defeat. Edited June 9, 2013 by Sechrima Link to comment Share on other sites More sharing options...
inotebah Posted January 29, 2014 Share Posted January 29, 2014 Hi, I finally finished it. However, I haven't been able to check if there's any problem or overpower issue. I will just attach it here for any one interested. Feed back would be welcomed.http://forums.nexusmods.com/public/style_images/underground/attachicon.gifPower of Races.rar PS: not all NPCs are given abilities, only those who would sooner or later get into a fight (hirelings, housecarls, companions, college mages, all forsworns, alik warriors, hostile bandits and boss mages, etc.)Hey !! can u do Orc of stonghold all of them I wanna try to fight with berserk rage . if u can help will be a lot of thank. Link to comment Share on other sites More sharing options...
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