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Merging 2 meshes in Nifskope


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Hey there.

 

I'm having trouble with a body mesh made up of multiple individual meshes only half showing up in game. I'm trying to combine them all into one mesh (save for the meatcaps) in nifskope but it keeps crashing or giving me an error saying the two meshes don't have the same bones. When I use a NPC body like basefemalebody it just crashes outright, no errors.

 

Below are screenshots showing the situation in game as well as my mesh and the Abbalovesyou's mesh in nifskope.

 

51149954184_156ddfe59e_k.jpg51149399568_1f63f96363_k.jpg51150278330_763909f7c8_k.jpg

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Try to copy the main/root NiNode from one file to the NiNode of the other. Use copy branch and paste branch. See what's going to happen. If it doesn't work, you can try using Outfit Studio.

Thx, I ended up just morphing the original mesh in Outfit Studio and that ended up working (the one shown in the OP was also done in Outfit Studio). There's a bug with the player character not showing parts if there are too many meshes to render.

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