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3ds Max Rigging


zminer123

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Hello all,

I am wondering if anyone can help me set up a custom bone rig for Skyrim. Here is my situation:

I have a working mesh for Twi'leks (A race from star wars). This mesh has head tails, and I want the head tails to have physics. In order for that to happen, I need to add bones for the head tails, and put proper gravity and weighting to said bones. Cherry Hotaling (I think that's the name) made an amazing mod for Breast and Butt physics, but she doesn't seem to be around anymore, so I am hoping someone else can help me. I currently have tried weighting them to the tail bones of the skeleton, but it doesn't work very well.... Thanks for any help!

 

Zminer123

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