Vastolorde757 Posted May 4, 2021 Share Posted May 4, 2021 So I have bodyslide and its working strangely. when i batch build some of my armors don't quite work the way they should. they have the physics applied, but they wont actually conform to my body even the i have the bodyslide files for them. My other armors are fully functional but its like a few of them are being stubborn. am i missing something? Link to comment Share on other sites More sharing options...
anjenthedog Posted May 4, 2021 Share Posted May 4, 2021 All armor and body presets used to build the player body or fit and build other player content (clothing, armor, etc) need to be from the same family (CBBE, CBBE-3BBB, UNP, UUNP, BHUNP, etc etc) as the item on which they are acting. And all armor/clothing/etc need to be from the same family which you choose to create your player body. This is in large part because the reference body (armor, etc) used to originally create and fit the item is normally an active part of the output, That is, you fit "Lexa's Really Hawt Microbikini Ebony +5000 Armor" for use with your CBBE-3BBB player, but you downloaded the version made using a UUNP reference body, or a regular CBBE reference body, or whatever (that's not made using a CBBE-3BBB reference body, which is what in this case you used to build your original naked player body and which is the preset (a CBBE-3BBB preset) you used for the control sliders). When you perform this fitting, you are creating armor with a body. That is, when you put that armor on, you're also swapping out the player's torso, their upper arms, and their upper legs with whichever body the armor was originally built with (fitted or otherwise). If that body doesn't conform to the sliders a given preset offers, or even if it only acts on some of the slider (CBBE and CBBE-3BBB can act this way, since they share a subset of control elements) it will not produce the same results as the person fitting that armor expects. Your "body" when wearing armor is the armor's body, not your naked body. Same for legs and hands and their associated accouterments too. That's not to say something else might not be going on, but in my limited experience, that's what's usually going on. Link to comment Share on other sites More sharing options...
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