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How do I update a start game enabled quest to work on existing saves?


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I've created a super simple mod that mimics the sell wheat/ore/firewood quest. This mod allows the player to sell empty wine bottles to meadery employees.

 

I basically duplicated the firewood selling quest, modified the script slightly, generated SEQ in SSEEdit; it works on a new game, a level 7 game save where I haven't visited the meadery yet, but not in my modded level 40 save game (I've tried saving and reloading multiple times).

 

Is there a way to force the quest to update even though it is only start game enabled? I'd like to keep it as simple as possible and to mimic the vanilla wheat/ore/firewood selling mechanic.

 

 

 

Thanks everyone!

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