Earrindo Posted May 21, 2013 Share Posted May 21, 2013 So I have been laboring at my mod list for weeks now, starting new games, trying them out, finding that sweet spot that made the game feel new, challenging but familiar without adding anything overtly different but instead either adding stuff behind the scenes or in a very vanilla friendly way. I shook things up a little bit this last time and it seems to have bitten me in the butt. I tried to put together a set of mods to increase the challenge of the game (and I play as a mage almost exclusively so thats not exactly tough) and now it seems like the game got too easy. I am on Legendary difficulty setting mind you, so NPCs should be stupid tough, but instead my flames spell knocks down groups of bandits like bowling pins.If someone more astute than me could take a look at my list and tell me what happened to have such a drastically opposite impact on my game I would be much obliged. Skyrim.esm ActiveUpdate.esm ActiveDawnguard.esm ActiveHearthFires.esm ActiveDragonborn.esm ActiveApachiiHair.esm ActiveApachiiHairMales.esm ActiveETaC - RESOURCES.esm ActiveLanterns Of Skyrim - All In One - Main.esm ActiveSPIKE.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveUnofficial Skyrim Patch.esp ActiveUnofficial Dawnguard Patch.esp ActiveUnofficial Hearthfire Patch.esp ActiveUnofficial Dragonborn Patch.esp ActiveUnofficial High Resolution Patch.esp ActiveBetter Dynamic Snow.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveLanterns Of Skyrim - All In One - RCRN Pure.esp ActiveUnlimitedBookshelves.esp ActivePoint The Way.esp ActiveSkyrim Flora Overhaul.esp ActiveSFO - Expanded Diversity.esp ActiveRaceMenu.esp ActivevAutosaveManager.esp ActiveSkyUI.esp ActiveiHUD.esp ActiveHarvestOverhaulDawnguardDragonborn.esp ActiveHarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp ActiveYASH_DroppableQuestItems.esp ActiveYASH_ImprovedClasses.esp ActiveYASH_SmithingRecipes.esp ActiveDeadlyDragons.esp ActiveERSO 02 - EFMS vanilla heights.esp ActiveERSO 02.1 - Realistic Animal Loots.esp ActiveERSO 04 - Mighty Odahviing.esp ActiveERSO 04.2 - Mighty Durnehviir.esp ActiveERSO 07 - Mighty Dragon Priests.esp ActiveERSO 08 - RUS-00 Main plus Dawnguard Dragonborn.esp ActiveERSO 08.1 - ERSO SUPER MIRAAK.esp ActiveERSO 08.2 - ERSO SUPER HARKON.esp ActiveERSO 09 - Vendor Trainer Quest-giver protected USKP.esp ActiveERSO 09.1 - Essential Children.esp ActiveERSO 14 - Vendors richer and Inns more expensive.esp ActiveERSO 14.06 - Vendor Only Minor Enchanted Weapons Armors.esp ActiveERSO 28 - Killmoves G.esp ActiveESFCompanions.esp ActiveGildergreen Regrown.esp ActiveResearchThief.esp ActiveRun For Your Lives.esp ActiveWhen Vampires Attack.esp ActiveGuard Dialogue Overhaul.esp ActiveNeutralHjerim.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveETaC - Villages Complete.esp ActiveETaC - Morthal.esp ActiveBrevi_MoonlightTales.esp ActiveSpell Levitate.esp ActiveImproved Dragon Shouts.esp ActiveImproved Dragon Shouts - Dawnguard.esp ActiveImproved Dragon Shouts - Dragonborn.esp ActiveEmpoweredMagic.esp ActiveEmpoweredMagic_Dawnguard.esp ActiveEnhanced Soul Trap.esp ActiveEmpoweredMagic_Dragonborn.esp ActiveACE Realistic Fighting.esp ActiveDragonCombatOverhaulDragonborn.esp ActiveBeards.esp ActiveBrows.esp ActiveIridum Eyes NRT.esp Activeethereal_elven_overhaul.esp ActiveBHWarPaints.esp ActiveStar Elf Skintones.esp ActiveWATER.esp ActiveWATER DB.esp ActiveWaves.esp Activehardenedfalmer-cnhf.esp ActiveBashed Patch, 0.esp ActiveAutomatic Variants.esp ActiveASIS-Dependency.esp ActiveASIS.esp Activeany advice would be much appreciated. I am honestly stumped. Link to comment Share on other sites More sharing options...
prod80 Posted May 21, 2013 Share Posted May 21, 2013 I think ASIS is to blame... depending on how it's installed it will put Encounter zones... making NPC's in certain area's a certain level (instead of scaled against the player). So yea, if your a stupidly overpowered mage facing lvl 1-10 NPC's they'll drop to the ground by looking angry at them. Link to comment Share on other sites More sharing options...
Earrindo Posted May 21, 2013 Author Share Posted May 21, 2013 so the encounter zones set by ERSO are getting overridden by those set in ASIS? damn, I was really wanting to keep ASIS... I'll give it a go without ASIS then.My mage isnt OP though, he is still lvl 1, lol Link to comment Share on other sites More sharing options...
prod80 Posted May 21, 2013 Share Posted May 21, 2013 If you're lvl 1 yourself it's definitely not encounter zone related... something is buffing your spell damage and another thing is probably debuffing the NPCs... I personally use Skyrim Redone, which is great but not perfect (ASIS is much better at what it does compared to SkyRe's option... heck, in the newest version of SkyRe it must be used with ASIS together) SkyRe makes the game pretty tough tho (in more than just dmg)... I had to go from Master to Adept and use a follower not to get my butt handled to me on every second NPC. Link to comment Share on other sites More sharing options...
Earrindo Posted May 21, 2013 Author Share Posted May 21, 2013 the problem I have with skyre is it changes too much, stuff I dont feel needs to be changed.If it isnt encounter zones then I dont suppose you have any other theories about what is causing such a drastic lowering of difficulty? Link to comment Share on other sites More sharing options...
prod80 Posted May 21, 2013 Share Posted May 21, 2013 not really... but you can try and find it out by disabling all mods related in one way or another to spells (& damage or NPCs). Start new game -> make a test save after you got unbound -> console coc BleakFallsBarrow01 ... go kill those NPCs and check damage Then quit game, enable a mod, open your save, coc to bleak falls barrow again, check again... until you found the mod which pumps the damage up (those NPCs should actually kick your butt, you being there on level 1 :p) Link to comment Share on other sites More sharing options...
Earrindo Posted May 21, 2013 Author Share Posted May 21, 2013 I have a game save from before I added any magic, combat or AI mods, so I will do as you suggest. After running Helgen about 60 times the past month the thought of doing it again makes me a little queasy, lolThats what I get for altering my lineup at the last minute hehe Link to comment Share on other sites More sharing options...
Earrindo Posted May 21, 2013 Author Share Posted May 21, 2013 ok, so it seems that the combination of ERSO 08, ACE Combat, ASIS and YASH improved classes was the problem. I just did a last round of tests and it seems YASH overrides the difficulty increases of ERSO 08, ACE Combat and ASIS, because those three together are awesome, super challenging. Add YASH in and boom, NPCs are like wet tissue paper. If the combo of those three werent so tricky I would try and make the YASH classes plugin compatible, but for now I will just leave it out. Hopefully this will help someone else but either way, thanks for the help ^_^ Link to comment Share on other sites More sharing options...
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