Arven_Elvie Posted May 21, 2013 Share Posted May 21, 2013 Hello everyone. I'm trying to port Dark Brotherhood Black Hand robes from Oblivion to Skyrim. I faced some problems.The number of vertices on my 0 and 1 morph models of robe doesn't match and I have an error in CK while trying to load the character wearing it: http://imageshack.us/a/img811/251/1omg.jpg I'm using my 0 morph model for creation of my 1 model. But originally it was made of 3 different parts (body and sleeves were different objects in Oblivion). Number of vertices changes anyway (I tried to re-create the 1 model and have the same result - the number of vertices becomes lesser than it was). I suppose some of vertices in the places where sleeves bends to the body drown when I change the shape of the robe. How can I avoid that problem? Link to comment Share on other sites More sharing options...
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