gir489 Posted May 21, 2013 Share Posted May 21, 2013 (edited) I am working on trying to fix JoOs modern armory, since the original author abandoned it, and nobody else seems to want to fix it. I had the perfect settings before when I would export from Blender, I could export it direct to the mesh folder and it would work in FONV. But, I pretty much found these from trial and error. But I accidentally hit restore settings and I didn't note down which boxes I had ticked. Is there a certain magical set of settings to get this to work again? I've been trying for hours now and every time I go to New Vegas, it's just a floating head. Edited May 21, 2013 by gir489 Link to comment Share on other sites More sharing options...
Werne Posted May 23, 2013 Share Posted May 23, 2013 I guess you have a problem with armor/outfits, these setting oughta do it for direct export to New Vegas and Fallout 3:With these your armor shouldn't require any adjustments in NifSkope other than editing texture paths if they aren't already assigned. Link to comment Share on other sites More sharing options...
gir489 Posted January 12, 2014 Author Share Posted January 12, 2014 I know this is kinda late, but thanks. I had a problem with one of the swat meshes and decided to check my old thread see if someone responded. These export properties work perfectly. Link to comment Share on other sites More sharing options...
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