Metked Posted May 7, 2021 Share Posted May 7, 2021 Hey! So my fairly new install of fo3 along with some mods has produced this weird error in point lookout where some objects are missing from the moment it's loaded (see attached image). Eventually the boat stops and I can jump into the water to get closer to the island, but things are still weird, with people falling through what should be the docks/pier. I cleaned all the mods with xEdit, and used LOOT to order them. I have also tried disabling some mods in an attempt to fix things. Load order is as follows(From LOOT): 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 BrokenSteel.esm 4 4 PointLookout.esm 5 5 Zeta.esm 6 6 Unofficial Fallout 3 Patch.esm (tried disabling this, which led to the boat not even leaving CW) 7 7 DCInteriors_ComboEdition.esm 8 8 AWorldOfPainFO3.esm 9 9 Project Beauty.esm 10 a Sydney Follower.esp 11 b GNR Enhanced.esp 12 c CASM.esp 13 d Goodies.esp 14 e MetroYouAreHere.esp 15 f WeaponModKits.esp 16 10 MoreMapMarkers.esp 17 11 Compiled fixes for Fallout 3 ( compatible with UOFO3P ).esp (tried disabling this, no change) 18 12 CanterburyCommonsInteriors.esp 19 13 Confessor Cromwell has a Break_EV.esp 20 14 dD - Enhanced Blood Main.esp 21 15 cCCursorNotOnMaps.esp 22 16 YearlingBooks.esp 23 17 Bashed Patch, 0.esp (merged Project Beauty- Broken Steel.esp, Project Beauty- Point Lookout.esp, Flora Overhaul.esp, FollowersRelax.esp, Sydney Follower - Load Order Fix.esp) Link to comment Share on other sites More sharing options...
Metked Posted May 9, 2021 Author Share Posted May 9, 2021 So I figured it out.Turns out it was the quick auto clean I did in xEdit. Disabling all mods in vortex, then uninstalling fo3 through steam and then installing again fixed it. Link to comment Share on other sites More sharing options...
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