aninerfan808 Posted May 21, 2013 Share Posted May 21, 2013 I tested a death resurrection mod that I wound up not like and uninstalled it. But it wound up changing my health to 180/80 and I can not figure out a way to reset it to 80/80. All console commands I tried do not get rid of the fortify health spell that the mod used and messed up my game. I would rather not start over. Any ideas? Link to comment Share on other sites More sharing options...
kwoodard65 Posted May 22, 2013 Share Posted May 22, 2013 Good Day, You can set your health or any other attribute to anything you want: Player.ForceActor Health 100 Cheers,KWITSDeveloper of the made for Oblivion Mod, "Word and Void"http://www.kwits.net/WaVBlog/http://youtu.be/XYTjjK7f3tA Link to comment Share on other sites More sharing options...
aninerfan808 Posted May 23, 2013 Author Share Posted May 23, 2013 Negative, still climbs back up to 180 Link to comment Share on other sites More sharing options...
WarRatsG Posted May 23, 2013 Share Posted May 23, 2013 (edited) If you have OBSE enabled in game you may be able to fix it. It depends on how exactly they healed you. If they used a command like ModAv, then they may have inadvertently made a change that is normally irreversible. Luckily, there's a command that should work in the console that you can use to fix this.Player.ModAvMod health script -100If that doesn't work, try: Player.ModAvMod health max -100 You don't need to read anything past here unless the above does not work. Health is made up of 4 parts: Base, Max, damage and script. The Base value comes from your endurance and level.The Max value is added on to the base value, and includes any reversible effects like Fortify health. Base + Max = your maximum healthThe damage value is the effects of being hit by weapons and spells, falling, etc. Any time you are damaged, this value goes up. Your current health is your maximum health, minus the damage value (Base + Max - Damage = Current Health).The Script value is also called the offset value sometimes. Any time someone wants to prevent you reaching your maximum, or allow you to exceed your maximum, in a way that can't be reversed they will adjust this value. The first command I mentioned will clear the "script" value. If the game is saying 180/80 then I suspect this is what has happened. That said, you mentioned a fortify health effect, which changes the "max" value. If you uninstalled the mod while this spell was in effect, the "max" value may not have had a chance to go back to 0. This kind of thing happens with night eye and detect life, where people forget to dispel something before deleting a mod and the spells disappear but the effects remain. If this is what happened to you then the second command should sort it. If neither of the commands solve your problem then pm me. Edited May 23, 2013 by WarRatsG Link to comment Share on other sites More sharing options...
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