Emmine Posted February 8, 2009 Author Share Posted February 8, 2009 nope I've found how to make them glow now, its not emitmulti but setting the emissive colour to white. This brings a whole new problem. Problem 1) all human eyes now glowProblem 2) if you rename the nif, to use in a custom race (or change its file path) the eyes break. Looks like the animation stops linking, and the eyes looked rolled back in the socket. le sigh. Link to comment Share on other sites More sharing options...
Emmine Posted February 8, 2009 Author Share Posted February 8, 2009 and done, still don't know how to add new eyes (colours) to different races or hair... but heh, I figured out the glow: http://fallout3nexus.com/imageshare/images/276213-1234109860.jpg Link to comment Share on other sites More sharing options...
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