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GECK Custom NPC's not spawnable within the game. :c


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Recently created some custom npc's (Not companions) to experiment with. Bad thing is, i can't spawn them using the console. I've placed them in the game world and have talked to them yet whichever code i use, it simply states "Compiled Script Not Saved". I've tryed the form id's from the GECK and the codes which i can see through clicking on them in game with the console. I generally have no idea how to fix this and google is of no help this time. Any help would be greatly appreciated.

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What console code are you using to spawn your customs NPCs? What should work is:

 

player.placeatme [baseid] [# of copies]

 

I think that's how the command works, drawing from memory. So depending on what command you're using it could be invalid I don't know. Hope this helps.

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geck will often say 01 as the first two numbers when creating a custom esp. the first two numbers are your esp/esm load order. if 01 doesn't work, try 02, 03, etc. after trying 09, you then begin with 0a, 0b, etc.

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