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Multiple master load in CK

multiple master load creation kit bug strings

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#1
spontaneite

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I've been wanting to tinker with an .esp which has three masters. CK told me I couldn't load multiple masters, so I looked online and entered bAllowMultipleMasterLoads=1 right under the General heading in the editor ini.

 

Except when I tried to load my multiple masters with the active file to edit, this happened:

 

"File C:\Skyrim\Code\TESV\TES Shared\Misc\BGSLocalizedString.cpp

 

Line: 2871

Localization: Error opening or reading strings file.

 

Abort / Retry / Ignore"

 

First try I said retry. Then I got another error message which offered the yes/no/yes to all thing, except about strings. When I selected yes or yes to all, the CK floundered a little before immediately crashing. Repeats yield the exact same results.

 

Any idea how  I could get around this? I'd quite like to actually be able to edit this file without the CK crashing on me.

 

 



#2
acidzebra

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It's interesting that you managed to google the first issue (multiple masters) but not the second.

 

https://www.google.c...lizedString.cpp

 

leads to http://forums.steamp... helpful posts.


Edited by acidzebra, 20 September 2013 - 10:13 AM.


#3
Lisnpuppy

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Interestingly enough sometimes people just miss things.  :)



#4
spontaneite

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Yes, they do. Thank you, Acidzebra. Worked like a charm.







Also tagged with one or more of these keywords: multiple master load, creation kit, bug, strings

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