Jump to content

Custom meshes not selectable in GECK?


Recommended Posts

I've tried searching for someone else with a similar issue but to no avail. I'm sure I'm missing some crucial step in the meshing procedure, but I really have no idea why this is happening.

 

After exporting the .nifs from Blender, I load them into the GECK but can't seem to be able to select or move them in the render window (unless I grab them along with another object). The objects also have no collision, though I know I added it in blender. I've also found when I make a static collection with the objects they're both selectable AND have collision, though obviously that isn't ideal.

 

I am almost certain that it's something to do with Nifskope - I've installed it, and I've loaded then exported my meshes through it, but I'm sure I'm missing a stage here. Anyone have any advice or links to tutorials?

 

Thanks in advance :)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...