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shield invisible in creation kit but not in NIFSKOPE


axel1409

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Hello

 

When I add the model in creation kit it is invisible but when I open it in NIFSKOPE its visible.

I checked the path of the textures and they are correct.

If somebody want to look at the file I add the .NIF file in the attachment.

 

 

 

 

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On a second look I noticed that the UV scale in your BSLightingShaderProperty is set to zero, so the UV has no effect at all. Set the values to 1.

A normal map is missing and the diffuse must be in *.dds format.

I recommend to compare your nif to a vanilla nif of the same category.

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