axel1409 Posted August 30, 2015 Share Posted August 30, 2015 Hello When I add the model in creation kit it is invisible but when I open it in NIFSKOPE its visible.I checked the path of the textures and they are correct.If somebody want to look at the file I add the .NIF file in the attachment. Link to comment Share on other sites More sharing options...
Tamira Posted August 30, 2015 Share Posted August 30, 2015 In the BSLightingShaderProperty the Alpha is set to 0.0100 which means almost complete transparency -> invisibility.Set the Alpha to 1.0000 and try again. Link to comment Share on other sites More sharing options...
axel1409 Posted August 30, 2015 Author Share Posted August 30, 2015 Its working thank you so much! Link to comment Share on other sites More sharing options...
Tamira Posted August 30, 2015 Share Posted August 30, 2015 On a second look I noticed that the UV scale in your BSLightingShaderProperty is set to zero, so the UV has no effect at all. Set the values to 1.A normal map is missing and the diffuse must be in *.dds format.I recommend to compare your nif to a vanilla nif of the same category. Link to comment Share on other sites More sharing options...
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