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ESP files on MAC

mac esp files

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#1
Skorpius666

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Not sure if this is the right place but,

 

I am having a problem. 

I download a mod, open the rar/zip file, find the ****.esp file, and for some reason, it shows a document icon (which makes the mod not work) I need to find a way to show the exec icon instead so that it will work.

An example is the Hunting in Skyrim mod. everything works except for the esp file in the data folder. So I can't start the first quest with the wolf outside of riverwood.

 

any ideas?



#2
harmony90

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hah, The icon has nothing to do with it, are you using a wineskin wrapper or a cider wrapper?

 

Putting the mod in the data folder is the same in wineskin or cider, so there is no problem there, now... to activating the mod.

 

If wineskin you have to right click your skyrim app, then click show package contents--->drive_c--->users--->wineskin--->Local settings--->skyrim--->And click on the plugins.txt file.

 

Once inside the text file, you just copy the name or your mod (example: moonpath.esm) and save.

 

The last step is locking this text file, if you want to do that you right click the plugins.txt, you click on show info, then a window will show up, you will now tick the "locked" box, and then you scroll down, and where you see your username, on the next box click on it and make sure it is on read and write. 

 

---

 

On cider its similar. This video explains it pretty well ;) 

 

 

Best of luck!



#3
recyclethepandas

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hah, The icon has nothing to do with it, are you using a wineskin wrapper or a cider wrapper?
 
Putting the mod in the data folder is the same in wineskin or cider, so there is no problem there, now... to activating the mod.
 
If wineskin you have to right click your skyrim app, then click show package contents--->drive_c--->users--->wineskin--->Local settings--->skyrim--->And click on the plugins.txt file.
 
Once inside the text file, you just copy the name or your mod (example: moonpath.esm) and save.
 
The last step is locking this text file, if you want to do that you right click the plugins.txt, you click on show info, then a window will show up, you will now tick the "locked" box, and then you scroll down, and where you see your username, on the next box click on it and make sure it is on read and write. 
 
---
 
On cider its similar. This video explains it pretty well :wink:
 
http://www.youtube.c...h?v=juStu6-djaA
 
Best of luck!

this video doesn't solve anything. he literally didn't do anything that wasn't already self-explanatory.
i still haven't figured out the problem with the cider version on TPB, but it just won't run mods or DLC or even the official update at all. i've created a plugins.txt, a DLClist.txt, a loadorder.txt. then i've modified Skyrim.INI, Skyrimprefs.INI, Skyrim_default.INI, and so on, to allow data files selection, still won't work. my load order is 100% fine. i did this exactly the same way i did a cider version of oblivion. oblivion worked fine, every mod worked perfectly. obviously still can't do SKSE or ENB but it's not a huge deal. what is a huge deal is that this version of skyrim seems to be stunted. it won't load any of the updates, patches, or mods, period. i've been modding oblivion for a long time so i know that i'm not doing anything wrong. i've looked at every thread regarding skyrim on mac, on this forum, and haven't found any answers that weren't simplistic and obvious. the problem seems to be much deeper than people assume. this isn't a basic beginner mistake or something. the game can't even recognize DLC, which is pretty serious.
 
my solution is to download the latest windows legendary edition, basically. i haven't finished this yet but i expect it to work. i'm simply going to replace all of the key program files, especially .ini's, with the new legendary files. all i'm going to keep from the cider version is my save files and mods. the trick to this is really simple, to anyone who's still looking for an answer. all you have to do is find a windows version of the legendary edition (NOT an .iso or anything that uses a launcher). this means you have to either pirate the game illegally or use a PC to install your purchased copy, then copy the files from your PC to your mac. an "installation launcher" absolutely will not work. neither will an ISO disk image. if you don't have a PC then your only option is to pirate a complete, installed version of the game. i know a lot of people make mistakes at this point... you have to check the torrent's file contents before you waste time downloading it. if the contents include an ISO or anything that says Install, don't download it. you will want to download a torrent that has a file called The Elder Scrolls V Skyrim, and within it you'll see all the same files and folders your cider version has, including DATA and all that other stuff. if you can't find what i'm talking about, email me at shhughes@ucsc.edu and i will personally send you the link...
 
but you can't just replace everything. you have to maintain the same folder hierarchy that you have in the cider version. for example, in the windows version, the folder you have called %USERPROFILE% or whatever will probably say someone's name, or User. since the cider version was built on the hierarchy that comes with the cider version, all of the folders have to keep their names. so again you will be dragging files into folders, rather than overwriting entire folders. you only want to overwrite individual files, not folders. never drag a folder into another folder unless that folder name doesn't already exist. if it asks you to overwrite a folder, always say no. you don't want to delete anything, you just want to overwrite the important files...
 
the prepacked cider version is from 2011. it's old... i think build 1.3 or something. you can theoretically update it to build 1.9.something, but i haven't been able to get the game to recognize the patch at all. that's why i'm doing all this... a lot of the DLC is dependent on that update. i think all of it is, actually. so you are going to HAVE to fix this problem.
 
so you're gonna replace all the key files of your cider version. you're basically dragging the new windows copy of the game, all of its folders, into the existing cider wrapper directory. the cider wrapper should still work for all these new files. i haven't checked it yet, but the game hasn't been changed that fundamentally so it shouldn't make a difference. with the new build you should be able to get all DLC and mods working properly. the cider version from TPB intentionally left out plugins.txt, DLClist.txt etc. i don't know why, i guess the compiler was an idiot and it never occurred to him that people might want to update and mod his game. it seems like no big deal; you can easily just create these files, there's nothing special about them. but there's something else causing the game to be broken, and i flat out can't figure out what it is :/ i've looked through just about every important file that pertains to this issue and i can't determine the difference between it and the normal windows version.
 
my theory when i first noticed this was that maybe the plugins.txt and DLClist.txt can't be loaded by the game if you've edited them manually. maybe this specific version requires you to set the load order in the launcher, which you obviously can't use in cider. it's not giving me the reset problem, obviously. it only seems to do that on windows... so it's not the "read only" issue. i'm not making any mistakes here, as you can tell. see, i thought maybe it was just impossible because it won't let me enter the Data Files window of the launcher, and editing the plugins list manually doesn't seem to have any effect on the game. i've put massive overhauls and small mods alike, and nothing works. again, not even the DLC. so i thought maybe this is just broken... and yet i see other people managing to do it fine. people leave out the most vital information in their posts, and are purely self-serving most of the time, so as soon as they solve their problem they just say bye and disappear, instead of saying how they fixed it, what version they had, where they got it, and generally giving information that would help other people. for this reason i have no idea if anyone else is even using the same cider wrapper and build that i'm using. because i can't tell who's got what, i have no idea if anyone with the same cider wrapper actually got it working. nevertheless, people are getting DLC and patches and mods to work on wineskin/cider in general, which means it's possible. that's led me to believe that it's not completely broken on mac; it's just my build or wrapper that's messed up. so i'm going to try a new build, and if that doesn't work i'm going to simply make my own wrapper.
 
i will try to post back if i figure this out. if you need help with something just email me. here's my email again: shhughes@ucsc.edu

 

Banned 

 

-DrGrimm







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