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Cag93

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  1. I'm okay with the new system, nothing bad to say about it. My only complaint, however is that you seem to have reverted the search text box... it needs to be clicked before typing into it again.
  2. The mod-profile feature for NMM may just make me use it over FOMM for Fallout 3/NV!!!
  3. I'm liking the new layout so far... but having to click to show the search bar is a major step backwards imo. I do like the new option to search by author.
  4. :C Your Shrapnel mod is gone??
  5. Does it have anything to do with how the mesh is handling the texture transparency?
  6. Can someone make a mod that sets the skill points received during a level up to 10, regardless of intelligence? Or let me know how to go about doing it myself (what settings to change, etc) Thanks.
  7. The uploader of that mod got banned. Can someone who has the mod send me a copy of it (with megaupload or email or something)? It doesn't contain ported assets, so it should be fine. I just want to use the mod for myself, I don't plan on reuploading it anywhere. If it's against the rules to ask this, I apologize. Let me know, and I'll close this topic.
  8. I've come to the conclusion that blender absolutely despises me, so I need help with a mesh that I've changed the collisions on. If someone could export the mesh properly for me (Or edit it themselves, in case I imported the mesh incorrectly too. I only deleted a few vertices, it's not too much editing), that'd be great. If anyone wants to help, I'll put the file on megaupload or something. It's the one room mesh from mothership zeta where the death ray is. There's a giant pillar of collision in the very center, where the core is supposed to be, but I'm trying to make a room with that mesh, so the collision prevents me from walking through the middle of the room. I went into blender and deleted the pillar, but now it won't export :/
  9. Can anyone send me a copy of these two meshes from NV? meshes/characters /_1stperson/female/pipboyfemale.kf and meshes/characters /_1stperson/male/pipboy.kf (^Or their NV equivalent, if they are different. These are the file paths from FO3, I'm unsure if they are different in NV) I'd greatly appreciate if someone helped me out :)
  10. http://fallout3nexus.com/downloads/file.php?id=10932
  11. I like using Fawkes as a companion, but the only downside to that is that Fawkes can't sneak, effectively making my playstyle useless. Can anyone make a mod that gives Fawkes a Stealth Field or something while the player is sneaking? I'm familiar with the GECK, but don't have a clue about scripting, so if I can do it myself (without having to write a script), can someone point me in the right direction?
  12. Is there any way to accomplish this? I would appreciate if someone made an esp containing such an enchantment, or if someone could tell me how to make it myself in the GECK. I'm not too good at scripting, though (if it comes to that). Thanks :)
  13. That's what I was afraid of, as I didn't see any sort of thing within the ImageSpace Modifier windows that could be used to create that effect, but I'm a noob with the GECK, so I was hoping that it still would be possible, just in a way that I couldn't think of. The game just looks too... clear :confused: . Kinda takes away from the dirty, gritty feel it's supposed to have. No, I won't turn my video settings down :verymad: , in case someone were to suggest that!
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