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xZomosax

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About xZomosax

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    Skyrim
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    Skyrim.

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  1. In response to post #57207131. #57207521, #57209031, #57209301, #57209331, #57210181, #57210331, #57210641, #57211246, #57211921, #57212311, #57212726, #57213111 are all replies on the same post. @Apasz no point even trying. they dont like change. Also they didnt get their way so they are upset. Simple fact is... dont like it? bye. Its not changing. This is the way it is. The layout is fine on everything. @Oblitus The old layout had much more wasted space.....
  2. In response to post #55253573. #55255758, #55255963, #55259463, #55261253, #55261808, #55262098, #55263308, #55264013, #55264303, #55264473 are all replies on the same post. not sure why people are so upset about them making it more phone friendly.... it really isnt hurting anything. and as far as i can tell theres nothing the old layout does better than the new one outside of personal preference..
  3. In response to post #55253573. #55255758 is also a reply to the same post. I find it funny how most people are using it just fine for everything but you say its impossible to do anything. Welcome to change. a much needed change btw. It works fine. Tbh i think it has less issue than the old layout.
  4. In response to post #54687678. I think alot of people figured it wouldnt happen. I have given no feedback due to the fact i rather enjoy the new website and have no complaints at this point.
  5. In response to post #54667568. #54680038 is also a reply to the same post. Because they wanted too? I mean you dont need to always have a reason to change.
  6. Pretty much like the log i posted minus the mod errors. Its trying to find stuff that isnt there. I reinstalled the game. Gonna see if it even loads without mods and with them. See if something just got messed up.
  7. I turned off all the mods causing errors. It only left the could not find errors. Still crashed. I'm wondering if I just need to redownload the game. Last time I just reinstalled the mods and it was fine. Not this time.
  8. Ok so my first save had some issues. Had issues in the old skyrim with it also. Started a new one put about 40 hours on it with the same mods.... The other day i went to load it up.... hit continue it loads soon as it finished loading it CTD without even loading in the area. Havnt changed any of the mods. Logs: I have no idea what happened. But thanks to anyone who can help me with this.
  9. Sorry its been awhile. Having real life issues. But yes. You hold it in the shield slot. I want to have one for each class of magic. Since this is all new to me i have no idea how to go about the magic effect and the scripting. Thanks for taking the time to reply.
  10. Alright. So i figured I'd give this mod another go. So what i want to do is set it up so if you have the Mage book for destruction equipped that it increase the damage of all those type of spells. But you must be using a destruction spell. It would also be setup for the other magic schools. But as i was looking through all the condition flags... I noticed i cant do that with the CK which means scripting. Now i havnt done any scripting in Skyrim. Was hoping someone could help me out maybe walk me through setting up the script and how to apply it to the item. I would like to keep it as low on the script as possible. So if we can get 1 script checking all the items and applying the correct effect that would be awesome.
  11. You make some good points here. My idea would pretty much be as such. Would just make it a function. Which in turns would do the same thing as the PM/Email thing. It would also allow people to see which part of the mod they would allow you to use so people dont get pointless email asking to use a gun which you have stated already that you will not grant permission to use. I do understand some people will still steal stuff from mods that will never change. This is just for the people who want to get legit permission to use said gun.
  12. Hello Dark0ne, Just gonna say loving the updates to the website thanks for all the hard work you put in. Wanted to pass an idea I had along to you. More of a modders feature to the website. What I mean by this is a feature to allow modders to request permission for assets that the mod author as set up in a menu type system that he would allow others to use. So when said person ask for permission it PM's the mod author saying "this user as request permission to use "said gun mesh" in "said weapon pack" then the Mod author can then grant or deny the said person permissions to use it" That would then write up a "Permission request page" that would be the evidence to the request for permission. This would make it a lot faster and allow the moderators to monitor the stolen/legit mods. This would make it so mod authors that want to allow assets to be used in other mods can. But also keep track of who wants and also make sure the people who have gained permission to prove they have if it was ever questioned. I also started a forum post to see how the Nexus feels about it. - Forum Post
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