Jump to content

Sky999

Members
  • Posts

    110
  • Joined

  • Last visited

Nexus Mods Profile

About Sky999

Profile Fields

  • Country
    None

Sky999's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Looks awesome, Prometheus, as always. :)
  2. The Gates of Issgard http://img12.imageshack.us/img12/703/ubv4.jpg Wow.... I revisit this thread every once in a while, just to see what new progress there is, and each time I'm more awestruck by what I see, as always, astounding work Prometheus.
  3. I've a little experience, the main thing it requires is patience, it will take many, many months of growth to get anywhere near a beard like that. Here's some tips. 1. You are going to itch on your neck, but don't shave it, the itching will pass in a week or two. 2. Lift weights or otherwise work out, lifting weights causing a boost in testosterone levels, so you can try and accelerate your natural testosterone build up with exercise, specifically lifting weights though. 3. Depending on what race or ethnicity you are, your facial hair growth time length will differ, as it does depending on how much testosterone you produce, certain racial groups are prone to less facial hair than others, so if you're one of them, just expect to have to wait a little longer than someone else might. 4. When you finally have a thick, good length facial hair growth, then you can look for ways to style it, but as for the 'knot-beard' look, I can't say how that would be done, I'm sure someone has a video on youtube somewhere for it. It won't matter until you've grown enough hair to style though, so you'll have plenty of time to research it. Although, by the looks of it all you need is some sort of tight band to wrap around it, maybe even some thin rope like material, a rubber band would look a bit trampy though, ha.
  4. Have you considered approaching the maker of Falskaar and/or the maker (s) of the interesting NPC mod and ask them where they acquired their voice acting talent? Both Falksaar and the INPC mod had very believable and professional voice acting, it couldn't hurt to see where they came from. One of the biggest ways great mods can be marred is by having sub-par voice acting that doesn't sound believable/realistic, it seems to me that many mod makers would do well to share tips and talent locations with each other.
  5. Please refrain from any spoilers. I just purchased the new Dragonborn DLC for Skyrim, but I'm curious as to what point it makes sense to visit Solsteim and do the new quest lines involved chronologically speaking? What I mean is, and again without giving any spoilers, is the dragonborn DLC plotline better played after the completion of the main quest of vanilla Skyrim, speaking purely on story terms, or is it told so that you can, as is the case in my playthrough, start the DLC main quest while being half way through the main vanilla quest and have it still make sense story wise and chronologically?
  6. Well I do use a decent number of mods, such as SkyRe, Frostfall, Bellyaches HD Dragon Replacer Pack, Skyrim Monster Mod, and others, but I've had no problems with them at all since I started my playthough. Also what do you mean exactly by a timescale issue? It's strange that the command to complete the quest causes Alduin to inexplicably return and start attacking though...
  7. I've arrived at Kynesgrove with Delphine during the mission 'A Blade in the Dark' from the main quest line, but I've run into a bug that is stopping me from progressing. We run into the female NPC who tells us of the dragon attack, we run up the hill towards Alduin who is resurrecting Sahloknir, but immediately I notice that, once Alduin uses his voice to unearth Sahloknir's burial mound, Sahloknir is no where to be seen? Alduin finishes his speech, flies away after telling Sahloknir to kill us, Delphine yells to attack Sahloknir, but nothing happens because Sahloknir isn't there, he hasn't appeared. There is a white quest marker over the mound, but he just doesn't spawn. I looked on the UESP wiki page for the quest... http://www.uesp.net/wiki/Skyrim_talk:A_Blade_in_the_Dark ...and it says the only way to complete the quest (unfortunately since I was hoping for a fight) is to type 'setstage MQ106 200' into the console, the problem is that I've done this and, yes, the quest ends, but then Alduin flies in, the sky turns red, and he starts attacking me!? :confused: I thought someone had edited the wiki to play a joke or something when it happened, because, apart from Sahloknir not appearing, nothing else seemed a problem, then I type in this command and it sets Alduin on me with meteors falling from the sky! Does anyone know how to, ideally solve the quest by getting Sahloknir to actually appear, or just solve it so that it completes without Alduin bizarrely flying back for an unscripted fight?
  8. I'm having trouble with the sound levels of my PC when playing Skyrim, basically whenever I start Skyrim, and load a game, the PC starts to really sound like it's taking off and 'giving her all she's got'. I don't have a problem running it graphically or anything, and my FPS has always been fine since getting it back in 2011. My Specs are: Now, what I'm wondering is, since I'm not sure it's simply a fan issue, is if there is anything I can buy to upgrade the PC to be able to manage Skyrim? By the sounds of things it sounds like it's struggling to run the game, if this is the case, what can I purchase to improve it's powers to run it, and make running it a lot quieter? I'm not very computer savy, but I'm thinking something like the CPU could be improved by buying a new more powerful one? Thanks for any replies/help.
  9. Loving that latest picture! :thumbsup: I hope you'll consider an optional file/files for those who only want a certain elf race changed, either way it's going to be awesome! This will undoubtedly blow the front page away!
  10. This looks amazing! :thumbsup: This looks to be an absolutely fantastic mod!!! I don't want to look like I'm nit-picking already, but there's two things I'll throw out there. 1. Perhaps it's the custom hair and face (lipstick) you're using in those pics, but they could do with looking slightly less beautiful, but then again it might look different for people not using whatever face/hair mods you're using. 2. It would be nice if there were to be an optional file for those who liked the new look of one elf type, but prefered the old look of another, for example I would love my High Elves to look like yours, but I might like to keep the Dark Elves as they are, it's just personal preference, but it would be nice if we were given the option in a file. For example, on this picture... http://static.skyrim.nexusmods.com/images/675468-1345671071.jpg I love the Elf on the right, but the left and middle female elves still look a bit beautiful and glossy, again though, it could just be some mods you're using? http://static.skyrim.nexusmods.com/images/675468-1345754408.jpg The third dark elk, the one in Riverwood, looks absolutely phenominal! He's the perfect blend of improved features, but he still hasn't lost too much of the original look. Out of curiosity, is he an in-game NPC? Keep up the fantastic work! :thumbsup:
  11. This looks amazing! :thumbsup: This looks to be an absolutely fantastic mod!!! I don't want to look like I'm nit-picking already, but there's two things I'll throw out there. 1. Perhaps it's the custom hair and face (lipstick) you're using in those pics, but they could do with looking slightly less beautiful, but then again it might look different for people not using whatever face/hair mods you're using. 2. It would be nice if there were to be an optional file for those who liked the new look of one elf type, but prefered the old look of another, for example I would love my High Elves to look like yours, but I might like to keep the Dark Elves as they are, it's just personal preference, but it would be nice if we were given the option in a file. Keep up the fantastic work! :thumbsup:
  12. The features you hope to add sound amazing, I just hope they can be fully realised! :thumbsup: Atvir Dres sounds like the best follower mod there is (has ever been?)!
  13. I hate the noise that plays when you successfully stealth kill someone with a bow, the sort of 'thum!' noise that sounds like two gongs being slammed together. :down: It kind of ruins the immersion of being stealthy and it's a little cartoony as well. I was sure there was some kind of mod that removes it, but I've looked around and I can't find any that do so?
×
×
  • Create New...