Jump to content

invalidfate

Banned
  • Posts

    28
  • Joined

  • Last visited

Reputation

0 Neutral

Nexus Mods Profile

About invalidfate

Profile Fields

  • Country
    None
  1. Oh, I just made some procedures wrong, and now it works mm... at least not so crazy.
  2. I call this an epic fail.... to port a Skyrim dance animation by using the program called "pose converter"
  3. Yes, it is not too hard. just cost me an hour to figure out how to do this. M92SE Standalone Pistol with Tactical Flashlights http://www.nexusmods...ut4/mods/8557/?
  4. how about this one? carry your pistol with light on it? M92SE Standalone Pistol with Tactical Flashlights http://www.nexusmods...ut4/mods/8557/?
  5. Now there are three :). M92SE Standalone Pistol with Tactical Flashlights http://www.nexusmods.com/fallout4/mods/8557/? (just allow me to do some ads. before sharing my finding) About the hex code, below is the "010 editor" template file I used to edit them in FO4Edit. (I just copy the record to the editor, and paste back after modified). If you don't have that editor, you can still modify the value via FO4Edit, since it at least discloses the OBTS structure in the weap record. typedef struct { int ref1; short uk1; byte uk2; } ItemRec <format=hex, read=read_ItemRec, write=write_ItemRec>; string read_ItemRec( ItemRec &item ) { string s; SPrintf(s, "REF[%08X] %X %X", item.ref1, item.uk1, item.uk2); return s; } struct OBTS { int cnt; int uk1_0000; int uk2_0000; short uk3_FF; byte uk_4; byte scnt_2; if (scnt_2 == 0) { short uk_6; } struct { short uk7; int uk8; } sub2[scnt_2]; ItemRec item[cnt]; }dst; the "ref1" in ItemRec strcture just indicates which weap modules are used to assemble the weapon. It should be "weapon modification" ID, mm... editing the hex is maybe 10% work to create a standalone weapon....but it's the most secret part before GECK is out.
  6. As far as I know, there are at least 6 FO4 mods using new or ported meshes. 5 of them are published here. 1) CBBE (it's in alpha stage, I guess it won't publish in 2015) 2) Female Beautiful Body by jerity (obviously, its feet mesh definitely not the vanilla one) 3) Lightsaber Renew (ported from FNV) 4) Insanitys Celtic Katana (ported from skyrim) 5) Darth Vader Helmet (ported from skyrim) 6) Simply Clothes for Female (ported from skyrim)
  7. We can write a scipt and some manual steps to do this. My mods that use meshes from FNV and skyrim respectively. http://www.nexusmods...ut4/mods/4591/? http://www.nexusmods...ut4/mods/4660/? http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-11-29%2004-16-30_zpsnwggiwhn.jpg
  8. Import/Export is currently disabled in the Fallout 4 alpha version but you can use an extractor (BAE) and then open them, but all you can do is look at them. Nifskope for Fallout 4 is in early alpha still and they haven't even started updating Niftools yet. I published two mods here that use meshes from FNV and skyrim respectively. The porting flow is a bit inefficient and painful, but this can be done in seconds once nifskope is FO4 ready. http://www.nexusmods.com/fallout4/mods/4591/? http://www.nexusmods.com/fallout4/mods/4660/? http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-11-29%2004-16-30_zpsnwggiwhn.jpg
  9. Since Nifskope has disclosed the new NIF structure to the public, you can do anything what you want with some little programming or scripting. If no accident, I will release my first FO4 weapon mod today , a lightsaber prototype. http://i1037.photobucket.com/albums/a454/bloodiron/ScreenShot52_zps2w5jt7mb.jpg http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-12-01%2002-13-48_zpsmnhltsto.jpg Mauser C96 gun has no firing animation since FO4 uses havok engine for the weapon animation...... http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-11-28%2005-37-30_zpszqeizg6z.jpg sadly, It's prohibited to port any skyrim content to the public. Dovahkiin can only live in my PC, but katana won't have that issue. http://i1037.photobucket.com/albums/a454/bloodiron/2015-11-21_00022_zps6wyizfwq.jpg Fortunately, Darth Vadar helmet is from a part of a skyrim mod. It can be released once I get the permission from the original author. http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-11-29%2004-15-09_zpsfyoahk9o.jpg
  10. Surely, by hex editor like 010 editor, you can do whatever you want. http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-11-29%2004-16-30_zpsnwggiwhn.jpg http://i1037.photobucket.com/albums/a454/bloodiron/Fallout4%202015-11-28%2005-37-30_zpszqeizg6z.jpg http://i1037.photobucket.com/albums/a454/bloodiron/2015-11-21_00023_zpssrjg7e8e.jpg
  11. Just as a heads up, I made a non-replacing retexture for the Moonshadow Elves.

    http://newvegas.nexusmods.com/mods/46509

    It does not redistribute any assets from your mod (so I figure legally it should be OK), it does not replace anything, and it tells people to download your mod. So I'm hoping you won't have anything against it.

    I figured I better check ...

  12. Hey Fate-San. I saw your Radar HUD mod and the Fairy and was wondering where you got it. Um if possible could I please have a copy?

    Would make me happy since I am basing my character of Legend Of Zelda/Dead Space.

    The fairy companion would make a GREAT Navi.

    Sincerely, Dagon

  13. Hey, I can't send you a pm so I ask this here...

    can I have the human ears for your moon shadow elf race for fallout new vegas please? The race is good, but I think elfs don't really fit in the fallout world and in your pics you have human ears.

    And what hair style did you use in your pic with the cowboy hat btw? Can I have a link for that too please? It would be much ...

  14. Hey, I posted an idea on the 'J3X Motorcycle' comments section about a way to use a Humvee model I've seen hanging out in the background of several mods, and using a bit of an adaptation of the motorcycle mod, making it drivable! I detailed it out a bit more in the comments section. PLEASE tell me you aren't inactive forever.
  15. Your image, Red Hair, was removed for depicting ripped content with permission. I am unable to contact you by PM.
×
×
  • Create New...