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Onar23

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  1. I know this is an old thread and probably won't be replied to, but I'm having the same problem and isn't working. Anyone know how to fix it now?
  2. Any chance we could get a mod made (if it doesn't exist already) that makes all wild animals (specifically wolves, bears, spiders, etc) not attack you while on horseback?
  3. I have a really bad sense of direction, and would like someone to make a mod that could allow me to place a marker on the map so I can better find my way to quest objectives.
  4. That's not quite what I wanted, though. None of the Live another life alternate starts are what i'm asking for.
  5. I was thinking of a different kind of alternate start. One that would have your character start out at (or perhaps immediately after) the scene where the greybeards all surround and shout at the dragonborn. (At the end of the quest "The Horn Of Jurgen Windcaller"). Ideally, the character would have no skills levelled, but the main quest up to this point (and no other quests, period) completed. it would go directly to the character creation menu from there, after the greybeards welcome you. My reason for this is that I find those first few missions terribly boring, and would like to start a new character without going through them. And I find it rather immersion-breaking, as I want to roleplay as a character who had been raised by the greybeards to be the dragonborn. That's not that important, I just thought I'd explain my reasoning.
  6. I have the exactly same problem... I think it's a Dawnguard bug. Can't be anything else. Whenever I open werewolf perk tree, game turns off and I am on desktop. No Idea what happens. I am going to try the Unofficial Dawnguard Patch now... maybe that'll help. I actually think I may have figured it out. I think the problem was actually my load order. one of the patches was loading before dawnguard when it shouldn't have been. Or maybe it was the other way 'round. Either way, try experimenting with your load order. Dawnguard is before all esms except for Skyrim, and the bug pretty much doesn't exist anymore.
  7. Every time I try to open the vampire lord/werewolf perk tree, the game crashes to desktop. it doesn't hang, it doesn't freeze, no error message. it just crashes. I tried starting a fresh game, and seeing if that would help, but to no avail. I haven't seen anyone else mention this issue, so maybe I'm the only one.
  8. I'm working on something similar. Trying to figure out how to set a cooldown on these new lesser powers, anyone have any ideas?
  9. Have you tried running it as administrator? If I understand your problem right, I think it's the same one I had when I was messing around the other day.
  10. Any tips on changing already existing perks? I'm planning on changing the illusion perks animage and kindred mage to both give bonuses to overall illusion skill.
  11. Thanks, but I don't think this one increases the non-damaging shouts enough.I like the idea, though.
  12. Also, scaling illusion spells and the like, maybe tying the shout magnitude and illusion spell magnitude together (assuming the game doesn't already do this) would be cool.
  13. Are you saying you want the option to give them daedric artefacts to destroy? I like this idea. But what would you get for it?
  14. I got to thinking, disarm is a good shout in concept. But it has a level cap of 30, which, as I understand things, means that once I reach level 30-40, would render it useless. So, I wanted to ask if anyone would be willing to uncap the max level for it, and all the other non-damaging shouts (dismay, kyne's peace, etc.). Ideally, the level cap for the shout would be the player's current level, but if that can't be done, then I suppose just uncapping it as a whole would be just as good.
  15. Does anyone know if it would be possible to disenchant the ghost blade, and enchant other weapons with the same enchantment? Ideally with a similar "ghostly" texture as the original. I saw a similar mod that allowed crafting ghost weapons, but it had a lot of extras I wasn't interested in.
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