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SpacemanSpIiff

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About SpacemanSpIiff

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    United States
  • Currently Playing
    Skyrim, Battlefield 3.
  • Favourite Game
    Battlefield Series, Elderscrolls Series.

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  1. Curie seems to be applying some sort of glowing effect on any NPC's she attacks, with any weapon (including melee bashing), in both her robot and synth form. I'm not sure if it's caused by a mod, looking through my FO4 edit I'm not seeing anything specific. My question here is I am wondering what might be causing it, and if there is any way to disable the glowing effect shader. Pics attached are the effect I'm looking to be rid of. Help is appreciated, thank you. My mod list is as follows in the spoiler, but the only mods really affecting Curie herself would be Platinum Curie....to my knowledge.
  2. Hey there. After fiddling with the mod Optics of New Vegas, I have been quite unable to add/extend the compatibility to the gauss rifle and YCS186...and was hoping someone else with the know how can show me how to do it, or maybe would be so kind as to do it themselves and share it publicly. Any help or effort towards this would be appreciated. Thank you. Optics of New Vegas: http://www.nexusmods.com/newvegas/mods/61026/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmoddescription%2F%3Fid%3D61026%26preview%3D&pUp=1
  3. You'll never see this. But, I value you as a friend.
  4. Is there an equivalent of this skyrim mod ( http://www.nexusmods.com/skyrim/mods/64905/? ), for New Vegas? Tried searching around a bit and couldn't find it. Help is appreciated, thank you.
  5. Holy crap I had friend requests from years ago I never accepted..and finally got to it. Sorry guys.
  6. UPDATE: I had apparently been subscribed to an old mod from long ago (Armorless dragonpriest masks) on the steam workshop. Unsubcribing from this mod got SKSE to launch just fine. Aurelia, check your subscribed mods on the workshop and see if unsubbing from them (if any) helps.
  7. Aurelia, did you find a solution yet? The SKSE team on Besthesda forums has yet to respond to me.
  8. Deleted folder in appdata, relaunched skyrim normally to make sure the base game reacquires any necessary files, then launched SKSE..........still nothing. Banging my head on the wall for this one, really need help.
  9. I did make sure to start the game with the normal launcher after the move and let it re detect the settings for my system yes. I'll check on the folder in Appdata/local/skyrim and see what I can do. Other help is more than appreciated.
  10. Good Evening, I am having some issues getting SKSE to load my vanilla copy of skyrim I have downloaded off steam. Normally I am very capable of trouble shooting and fixing things myself but, after removing every single mod past the games official DLC, re-installing and re-verifying the game numerous times...SKSE refuses to load the game. Things I've done. Bear in mind I've been modding successfully since Oblivions release, This is by no means my first rodeo. 1.) Moved my entire steam installation out of Programfiles(x86) and into C:/games/Steam. 2.)Deactivated every mod except for official DLC's using NMM. mod esp's are not present in load order. 3.) Completely deleted skyrim's folder in both my documents and in the steam folder for fresh re-install. 4.)Reinstalled SKSE numerous times, correctly. Skyrim by itself launches fine, SKSE refuses to load. Attached are some SKSE log files I can't make sense of. SKSE SKSE_loader SKSE_Steam_Loader My load order is as follows: Active Mod Files: Any help is greatly appreciated. I have exhausted all my knowledge on the matter. I have played and ran skyrim before heavily modded...so I have just no clue what broke and why.
  11. Thanks, I'll poke around with the modifiers and see if I can get some useful damage out of the rounds. I'm trying to go for 1.5-2x the damage of the 12gauge equivalents since 40mm is roughly (not exactly) twice the diameter of its similar cousin.
  12. Evening. I am having a problem with the mod found here: http://www.nexusmods.com/newvegas/mods/35938/? There are other small bugs which I have fixed, But I am scratching my head over the fact that alternative ammunition types that are modded in (Buckshot, Pulse, Slug) are doing next to no damage. What values do I have to change to make these ammo types viable? I am using FOOK and Project Nevada, which may have rebalanced damage thresholds and other relevant information, causing this outside weapon mod to not preform the way its intended. Any help on this is appreciated. Thank you.
  13. You didn't enable the viewing of it in your profile.
  14. I can't seem to get my characters face to be something I'm truly satisfied with these days, in Oblivion it wasn't hard to find a custom head mesh that I liked and played with that in the editor...but I'm having trouble finding one for Skyrim. Does such a thing exist yet that someone is willing to point me to..or share? Any help is appreciated. Thank you.
  15. Disabling all auto saves helped me out, thanks.
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