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ninjarat314

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  1. Found it this morning, or at least on my end. It seems to be a bug caused by the mod Consistent Power Armor Overhaul. If you have that installed it's mostly likely that mod, if you don't I'd check through and see if you have any similar Power Armor Mods. If you're playing Vanilla I'm honestly uncertain what could be causing it; regardless, I hope this helped in you!
  2. Going to take a look into it tonight, as I've got the same issue. If I find anything on this I'll let you know.
  3. Just found the this and I have to say keep it up, you're doing great! XD When/if this gets released you've definitely got an endorsement from me, if I may say one thing, just kind of a nitpick/nagging thought but the handle on the first picture's crushing-axe variant, the protruding handle type thing might benefit from a small wrapping on it, like electrical tape or something. Just an observation, really like what you've done so far.
  4. Would love to know this as well, as I'm trying to make one with the number 314 on the back of it. I've found that the Number itself is a separate texture than the suit, but I am unaware on how to go about editing it. Any help would be much appreciated! :)
  5. Or another solution entirely would be to hide the pip-boy on the players arm, then set it to when you open your pip-boy menu, it's the Power armor's inventory hud. Or at least someone could start from there and work on making it. Just a suggestion.
  6. Would be nice to see them also incorporate ideas from UFO (Ultimate Follower Overhaul) from Skyrim, where you could easily set outfits, fighting styles, mounts (in this case assigned power armors), etc along with being able to train and level them up.
  7. Would definitely be an awesome mod if someone could get it to work right; could utilize the cut-content throwing spears and the like, would be great to finally "put an end" to Ol' Peg as a grand finally to the mod's quest if it had one. :p
  8. Always good to see my favorite faction getting some love! Anyways, I'm loving the way you've made it, but just for clipping issues, the red arm parts *might* need to flare up at the elbow joints but if it doesn't clip that's even better. Honestly this and the Institute BioWeapons are some of the biggest things I've been dreaming about for this game ever since my Art Book, Game Guide, and Pip-Boy Edition came in. :p Also even though it's Institute Power armor, it "seemed" (from what I interpreted in the Art Book) that it was primarily if not exclusively used for mining/excavation purposes, thus having a "dirty" version with soot and the like would look just as nice as a pristine one, if not having both options available.
  9. I've honestly been wanting this for ages, and I feel now would be a great addition to the game. I personally prefer it to also add (fingers crossed) an animation for replacing the air filters if possible.
  10. Ironically enough, I was going to request that the males get a top-portion much like the females on their Raider Leathers. :p
  11. Within the Art of Fallout 4 book, it depicts a scrapped idea for an Institute Pistol/Rifle that can administer (through the use of a spray, or syringe ammo) a virus effective against biological creatures, and even synthetic life forms in a fast-paced take over of the host's body from the virus, followed by sporadic death. It is depicted to be best-used against enemies that have a natural health-regen (giving the example as the best weapon to use against super-mutants). The pictures as well as the concept are fascinating, and the originally planned "visual effect" (much like that of the in-game visual for poison damage) would be interesting to replicate, even if one couldn't copy their direct design.
  12. From a fresh install to adding the mods I find essential, it takes me anywhere between 2-6 hrs. For me hardest part about it is waiting for some of my higher end Texture/Graphic mods to install (referring to Fallout: New Vegas). I would probably be doing something redundant by saying this, but I highly recommend going by Gopher's tutorials on modding, even if you're not installing the same things to see how he goes about it, it's saved me plenty of hours and fixed all but one of the issues I've been having (which I've found out is due to my Windows 10 setup, so technically it's fixed all of them). I will say this though, if you plan on modding Fallout: New Vegas (or really any Bethesda game with a load-order for that matter I recommend LOOT Mod Organizer. It has literally saved me from crashing (I haven't crashed in several months ever since I installed it and have it check my load order for mismatched items and conflicting files. Hope this helps. :smile:
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