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OnDeath Script for NPC Respawn


Plarux

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Hey everyone,

 

I've been trying to create a script that allows NPCs to respawn after a certain amount of game hours. My first attempt involved a timer (actor values), which disabled and enabled the NPC after it has been killed. This resulted in the radstag used being disabled, but not enabled once the time was reached after death. If anyone could help, it would be much appreciated. It would be nice to have fauna that respawns in the wild for hunting playthroughs, etc.

 

Thank You,

Plarux

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