MoonlightArcher Posted July 6, 2013 Share Posted July 6, 2013 Hello, I have a problem with the packages for an NPC. I created a NPC that lives in his house and works outside near his house while it's daytime.The packages that I use are(in this order): DarakirWorksSmithArmor14x2 (SitTarget "CraftingBlackSmithArmorWorkBench")DarakirWorksChopWood11x2 (SitTarget "WoodChoppingBlock")DefaultSleepEditorLocation22x6DefaultEatEditorLocation18x1DefaultEatEditorLocation8x1DefaultSandboxHomeowner I placed the NPC inside his house, but he stays in his house, doesn't unlock his door when he is in his house, while the Homeowner package tells him to unlock his door on arrival. And he just won't leave his house or sleep. He just keeps cooking and walking around inside his house. Like I said the door stays locked and when I unlock the door he always says that I'm not allowed to be in there. I don't know what I am doing wrong, but nothing I do seems to help. Even changing the order of the packages doesn't seem to work. I really need help to fix this. I just can't seem to fix it myself. Link to comment Share on other sites More sharing options...
Osheanity Posted July 7, 2013 Share Posted July 7, 2013 Read over everything on this page: http://www.creationkit.com/Bethesda_Tutorial_Packages But in the mean time try putting everything in order of time for example set everything up like this : DefaultEatEditorLocation8x1DarakirWorksChopWood11x2 (SitTarget "WoodChoppingBlock")DarakirWorksSmithArmor14x2DefaultEatEditorLocation18x1DefaultSleepEditorLocation22x6DefaultSandboxHomeowner Because the package at the top of this list gets priority what were telling the game to do is at 8am NPC eats for 1 hour, 9-10am use Sandbox package, 11am go chop wood, etc If you already know this your probably rolling your eyes at me hah for your DarakirWorksChopWood package you have to set the area in which the NPC will do the task, for example go into your package look for the location and set a 260 radius around an editor reference. I'm not the greatest at explaining everything check out the tutorial it will explain everything I'm trying to say. :happy: Link to comment Share on other sites More sharing options...
MoonlightArcher Posted July 7, 2013 Author Share Posted July 7, 2013 Read over everything on this page: http://www.creationkit.com/Bethesda_Tutorial_Packages But in the mean time try putting everything in order of time for example set everything up like this : DefaultEatEditorLocation8x1DarakirWorksChopWood11x2 (SitTarget "WoodChoppingBlock")DarakirWorksSmithArmor14x2DefaultEatEditorLocation18x1DefaultSleepEditorLocation22x6DefaultSandboxHomeowner Because the package at the top of this list gets priority what were telling the game to do is at 8am NPC eats for 1 hour, 9-10am use Sandbox package, 11am go chop wood, etc If you already know this your probably rolling your eyes at me hah for your DarakirWorksChopWood package you have to set the area in which the NPC will do the task, for example go into your package look for the location and set a 260 radius around an editor reference. I'm not the greatest at explaining everything check out the tutorial it will explain everything I'm trying to say. :happy: I did that but nothing seems to work. He stays in his home with the door locked and him saying "You're not supposed to be in here..." everytime I enter, no matter what time it is. Link to comment Share on other sites More sharing options...
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