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Killing an enemy via reverse pickpocket should grant Exp.


ZorvazSchattendolch

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Like the title says I would like to have a mod that awards experience to players who kill an enemy by reverse pickpocketing a grenade or similar on them. I can understand why normal pickpocketing grants no Exp., you get the item(s) you stole after all. But by planting a live grenade on an enemy you lose an item but don't get any Exp. for the kill which makes the feature kind of useless because like it isnow it would be better to just throw the grenade from a save distance and get the Exp. for the kill instead of taking the risk to sneak up close to the enemy and not getting any Exp. at all for the kill..
There is already a mod that grants Exp. from pickpocketing but not from reverse pickpocketing: https://www.nexusmods.com/fallout4/mods/25383?tab=description
Maybe that helps when creating this mod.

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