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[WIPz] Real 3D Clouds, (Pseudo-Volumetric Clouds for Skyrim)

skyrim clouds immersion realism weather climate volumetric graphics sky environment

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#1
Soolie

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Real Clouds

by Soolie

 

Coming soon......    

(2nd August)

 

 

 

Pretty much does what it says on the tin. These clouds are real 3D objects which will react to the current weather. You can touch them, fly through them, fly over them, fly under them, drink them when they rain on you (you can see rain in the distance)....THE SKY'S THE LIMIT :D

 

Clouds are controlled by a script which will give the cloud layer a random height and coverage based on the current weather type. There are also chances of 'extreme' events, such as 100% coverage at a low height, or even no clouds at all. In addition to regular clouds, you will also encounter rain clouds which dump their load off in the distance. Rain clouds also double as fog at close distances as the rain effect can look like fog up close.

And all this with no noticeable performance hit! :D

AND it should be compatible with pretty much everything :D

 

Please feel free to leave any comments suggestions or questions in the comments :smile:

 

 

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http://i.imgur.com/FT0AzZa.jpg

 

http://i.imgur.com/WOUcBdY.jpg

 

http://i.imgur.com/HxTGEJk.jpg

 

http://i.imgur.com/1mjhF5l.jpg

 

http://i.imgur.com/7GXdQ0g.jpg


Edited by Soolie, 01 August 2013 - 11:16 AM.


#2
mindw0rk2

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I bet its not compatible with CoT/RCRN/SkyReal :< I wish weather modders instead of doing different mods worked with each other to produce one sick ultra realistic weather mod.



#3
Soolie

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I bet its not compatible with CoT/RCRN/SkyReal :< I wish weather modders instead of doing different mods worked with each other to produce one sick ultra realistic weather mod.

 

Oh I forgot to mention, It should be compatible with pretty much everything.



#4
mindw0rk2

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I bet its not compatible with CoT/RCRN/SkyReal :< I wish weather modders instead of doing different mods worked with each other to produce one sick ultra realistic weather mod.

 

Oh I forgot to mention, It should be compatible with pretty much everything.

 

 

Now you got my interest :D



#5
insomnia_jt

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I've been drooling for your cloud mod ever since your first pics at enbdev. :tongue:

But I have some questions:

 

How will it perform on a medium rig (i5, GTX660 2gb, 8gb RAM)?

Does it play well with the original cloud textures? I don't mean compatability, but rather if it looks funny together with a complete vanilla cloud system.

Will the clouds be editable/tweakable from the [SKY] section in enbseries.ini?

Will the clouds give shadows? Maybe some collaboration with mister Boris...? lol

Will it be compatible with Dawnguard and Dragonborn DLC?

 

I have some exceptionally high hopes for this hehe.

Really looking forward to 1st of August! :D


Edited by insomnia_jt, 29 July 2013 - 01:36 PM.


#6
Soolie

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I've been drooling for your cloud mod ever since your first pics at enbdev. :tongue:

But I have some questions:

 

How will it perform on a medium rig (i5, GTX660 2gb, 8gb RAM)?

Does it play well with the original cloud textures? I don't mean compatability, but rather if it looks funny together with a complete vanilla cloud system.

Will the clouds be editable/tweakable from the [SKY] section in enbseries.ini?

Will the clouds give shadows? Maybe some collaboration with mister Boris...? lol

Will it be compatible with Dawnguard and Dragonborn DLC?

 

I have some exceptionally high hopes for this hehe.

Really looking forward to 1st of August! :D

 

1. It should perform exactly the same as vanilla Skyrim but perhaps with one less fps :D

2. The textures actually blend together really well :)  With the exception of a few very rare occasions at sunrise/set when they are a little too dark

3. I tried having a little fiddle with enb, and the clouds can be modified with the settings under the [PARTICLES] section.

4. Currently there are no cloud shadows. However, there is very likely to be some collaboration with Mr.Boris ;) 

5. I don't have any of the dlc's so the clouds only appear in the Skyrim world space. However I can probably just add a few lines to the code to make them appear in other world spaces too :)   



#7
Xilandro

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4. Currently there are no cloud shadows. However, there is very likely to be some collaboration with Mr.Boris :wink:

 

 

Now this sounds amazing. I hope you will make those amazing clouds cast shadows)

And i definitely will use your mod, it's just brilliant)



#8
Kyokushinoyama

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Can't wait for this !!



#9
TehKaoZ

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I don't have anything to add to this,

I'm still trying to close my jaw

 

=O



#10
insomnia_jt

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3. I tried having a little fiddle with enb, and the clouds can be modified with the settings under the [PARTICLES] section.

 

5. I don't have any of the dlc's so the clouds only appear in the Skyrim world space. However I can probably just add a few lines to the code to make them appear in other world spaces too :smile:   

 

 

Sweet stuff, mate!

3. How about the ENB .196? It has new customizable external shader parameters. You think it'd be possible to fiddle with that to tweak the clouds?

Like adding something into the effect.txt or enbeffectprepass.fx? I dunno I'm not a coder. I don't even know if the new external shader parameters work that way...

 

5. I think Dawnguard AND Dragonborn would look a lot better with your clouds, especially Solstheim which is basically a big dusty ash pile.







Also tagged with one or more of these keywords: skyrim, clouds, immersion, realism, weather, climate, volumetric, graphics, sky, environment

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