YouDoNotKnowMyName Posted December 8, 2021 Posted December 8, 2021 Good afternoon everybody! Is it somehow possible to get an "explosion effect" (like the explosion that happens when a mininuke or a car explodes) to trigger at a Xmarker (or at a Xmarker heading) with a script? Just asking if this can be done and if so how ...
YouDoNotKnowMyName Posted December 8, 2021 Author Posted December 8, 2021 yes, someref.placeatme(explosion)Ok, but I would need to have the "explosion" already in a cell somewhere for this to work.And I can't place an explosion object from the object window into the render window. So how would this work? Let's say I want the "FatManExplosion" effect to play at an xmarker.
YouDoNotKnowMyName Posted December 8, 2021 Author Posted December 8, 2021 Nevermind, I am stupid.You can add a property with the type "explosion" to a script.
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