Jump to content

Photo

Do you know which is the condition to mark when a quest is completed?

dialogue creation kit xedit

  • Please log in to reply
1 reply to this topic

#1
wattbatt

wattbatt

    Regular

  • Members
  • PipPip
  • 52 posts

I am creating some custom dialogues and I'd like them to be available only after certain quests are completed.

 

In the dialog topics there is the conditions section where i can toy with this;

 

for example if i want the dialogue to be only for Aela i can put:

 

Subject.GetIsID(AelaTheHuntress "Aela the Huntress" [NPC_:0001A696]) = 1.000000 

 

I wonder if you guys know what's the condition to see if a quest has been completed?



#2
IsharaMeradin

IsharaMeradin

    The Pale Redguard

  • Members
  • PipPipPipPipPip
  • 10,440 posts

There is GetStageDone.  You could use that to see if a given quest has reached a specific stage, including the completion stage.

There is GetQuestCompleted.  This does exactly what it says on the tin.

There is GetQuestRunning.  And should either of the other two not catch quests that have been stopped on purpose without fully completing, this could be used to see if the quest is no longer running.

 

FYI - For a list of available condition functions, see here.







Also tagged with one or more of these keywords: dialogue, creation kit, xedit

IPB skins by Skinbox
Page loaded in: 1.125 seconds