I am creating some custom dialogues and I'd like them to be available only after certain quests are completed.
In the dialog topics there is the conditions section where i can toy with this;
for example if i want the dialogue to be only for Aela i can put:
Subject.GetIsID(AelaTheHuntress "Aela the Huntress" [NPC_:0001A696]) = 1.000000
I wonder if you guys know what's the condition to see if a quest has been completed?