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Quest to kill x amount of x enemies


Plarux

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Hello,

 

I'd like to create quests that are similar to slayer tasks from runescape. Kill 10 radroaches or Kill 2 Deathclaws.

Is there some way to keep track of enemy kills based on their type using keywords?

How would I make it so that the player is randomly handed one of these quests?

 

Any help is appreciated,

Plarux

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Probably this https://www.creationkit.com/fallout4/index.php?title=OnKill_-_Actor , processed by some Player alias script.

Just in case, this https://www.creationkit.com/fallout4/index.php?title=GetDeadCount_-_ActorBase , though likely is redundant, check keywords on akVictim (maybe Race etc.) as suggested and start counting from zero.

 

Try to investigate radiant quests and Story manager, i'm not familiar with either.

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